Jump to content

Search the Community

Showing results for tags ' auto-resolve'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • XENONAUTS 2
    • Monthly Development Updates
    • Xenonauts-2 Releases & Patch Notes
    • Xenonauts-2 General Discussion
    • Xenonauts-2 Bug Reports
  • XENONAUTS 1
    • Xenonauts General Discussion
    • Xenonauts: Community Edition
    • Xenonauts Mods / Maps / Translations
    • Xenonauts Bug Reports / Troubleshooting

Calendars

  • Community Calendar

Categories

  • Complete Mods
  • Xenonauts: Community Edition

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Biography


Location


Interests


Occupation

Found 1 result

  1. Simply put, sometimes I do not have a lot of time and sometimes I don't want to do yet another fight I have just done I like clicking auto-resolve. Yes, I know it is supposed to give less than going all out and less rewards but it has gotten ridiculous. I do not like the game forcing me into behavior when it givces the appearance of options. How does one vary the success % chance for aircraft to auto-resolve fights? I mean via modding... Two of my fighters plus Foxtrot versus a medium and two fighters should not result in a total loss when my fighters can go toe to toe with theirs. Any way to tweak the auto-resolve $$$ reward for air-striking landed craft? Thanks.
×
×
  • Create New...