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Posts posted by asierus24
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another issue i think its the fighter datacore, they still dont dropping more that the first one, so we cant disaseembly it.
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uhmm.. i dont know if these fires are normal i saw them in 2 ufos already, they do dmg to aliens as well as to humans some aliens (with little brain) just ran throught it dieing its funny to see anyway.
they seem to propage too making a fire hell around some ufos (specially farm ones like the one here)
http://cloud-4.steamusercontent.com/ugc/38612695655049950/9E8A2B3BD55A97F41F415A421427B0EDE490E771/
after 5 turns it appears to extinguish but it taked 2 aliens with it:)
edit: fire still alive inside ufo lol poor aliens.
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Did u like the MainMenu pic? ☺
Yeah for me the best one
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Awacs never dies!
Hmm.. I need balance the condors autosolve. I know your condors are heroic
But at vanilla 3 condors could take down a corvette or not?
oh for a second i trought awacs die if you loose it i think i remember that they do yes, depending on difficulty, easy they can normal you can loose some planes and hard... i vhavent tried it ( so long since i played the game at vanilla )
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well the awacs is nice un til you have the worl covered by radars (by this time surely the awacs have died or been decomissioned:)
alien alloy and alenium at start is scarce but its nice, its makes you think twice before bombing a crash site.
air superiority... uhmm condors.. im bulding my army of condors a this moment, 3 condors (sidewinder and canon) down amedium corvette with and 98% in autoresolve but you maybe loose a plane so i think its ok., you 100% the scout and small scout ones with 2 or 1 condor. anywway trying to make my forst foxtrot
vehicles: my first hunter jsut came from workshop , i have yet to use it
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I downloaded HF before Fully versoin.
its the magic of x-division its time to kick some alien **** with new toys
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(maximum expectation)
i second this
anyway i just captured a praetorian hitting him 2 turns with batons (basic one)by 6 guys was funny
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building fury interceptor makes game crash if you look at hangar tab
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strike cruiser datacore have the same error that bomber got, you cant get one for dissasembly (they are automatycaly selled ).
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lol.. yep saw the bug, handled.. and nerfed that deadly auto aim bonus lol
goodbye to my autowave death squad
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haha well i have another the wave rifle single fire (not focused) mode dont work, it always says it dont hit (or no line of vision) the target even when at 1/2 tiles from him, burst mode is working very well
if you target for example a base reactor it works well. only seems to fail when using agains enemies.
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oh ok thanks will try
definitely enriched hydrogen torpedo its #### in manufacture i build one of these #### and i have 1 enriched hydrogen torpedo in inventory.
description of singularity torpedo is #### in lab
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I nearly missed your reply.. I changed the losing armor by shot percentage to %20 from %35.. the armors will stay longer.. both us and enemies.
As i said i used kabills fix at your save and it worked.. i will now handle the bug when that ufos destroyed..
I am thinking adding another vehicle as just very tough armor but lame fire power.. pfff.. we will see that..
Edit: Ufos know can destroyed.. geosphere is now bug free now!!!!
nice! i was having bad time lossing cities and bases to that ufo
anyway i found something weird lots of #### poped up on transfer items while using debug mode, i dunno if this is important or its just some items without name. (there are more ## scrolling down ) pic of it here:
http://cloud-4.steamusercontent.com/ugc/38612152287351679/5CC07F382863338FEDF800AFC8F73ECF8EE13320/
i have no idea what items or things they can be.
if you want i can upload a save
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well im using the scimitar with no problem, yeah snipers usually later ingame 2/3 shots the tank. i avoided harridans until sentinels/predator armors rolled out did 1 mission to get techs lossing some guys. doing an alien outpost early can easy much things if you dont destroy it.
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So u used it at hotfix 9 but at 10 it's problem?
yeP, in hotfix 9 i researched early it on game but this time required alien weapons dint came until mid-end game.
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i researched heavy next generation ballistic weapon wich unlocks nextgen machine gun and after that game crashes everytime i go to team equipment tab tested 4 times doing different techs before research it, that did'nt happen to me in hotfix 9 . (yea i unloked it too later in game this time maybe this is the reason for crash or something. )
i provide a save with it on research to be unlocked wait time and after unlocking try get in team equipement tab, it insta crash on me.
https://mega.co.nz/#!UtoVQBSL!72OpY8ZuAO30tlMLe3h5YdrTHwEauBpZKCy20gYMKSs
i think i will restart game again.
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lol nice haha its an honour anyway i need one of those beasts in my hangars soon as well as some furys or those terror missions gonna kill us all
just lost a base to those lander ufo my 3 plasma batteries didnt hit him its really hard ufo.
edit: just shooted down a lander ufo (new one) in air battle (loosing the b-1,b17 and foxtrox planes) but i got te following error when battle ended followed by crash:
Invalid Onwinagainst string for airplane.alien.assaultlander in aircraft.xml
i hink the assault lander ufo its broken and something related in this maybe for terror missions triggered by this type of ufo not loading too
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haha my condor army. but worked well until lander ufo i tried to gather thing s for more b-17 but then i realized that a b1 + b-17 + foxtrot with alenium and plasma cant down a lander ufo i got one #### to manufacture when i researched enriched hidrogen tormepdo so i through it was one and cant locate it on list while debug mode on:)
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i found one of the #### is the enriched hydrogen torpedo.
humm seems that terror sites created by lander UFOS (the new ones) got freeze when loading (not crash) 2 i tried the 2 freezed on loading. provided a save for check, run until the lander ufo starts the terror site and send valkirie-1 to it it just freezes in loading for me.
https://mega.co.nz/#!15Jl2ajD!nv19UN4XEUrdxFjjeuZyBPZXNUKRzVPWUQhm2kzgboY
and sometimes their missions is #### while using quanntum criptology center.
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Conquer with your heart!
haha or with plasma snipers/rifles <<
i have a question, wich ufo drops directional truster arrays? (i havent found any in all my gameplay) i can't find any clue on files
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bomber datacore cant be dissasemblied because u cant get more than one bomber datacore ingame, (they are automaticaly selled when added via debug mode also), a name error too is the gauss Submashinegun <-- this is submachinegun .
there is algo 2 #### items in the game that i can't find which ones they are, one sells by 500$ and other 30000$ ( this bug can be hard to find, but i keep trying to find wich items are.)
Now the pistols that dont show shields model:
-lancer sp pistol
-nextgen ballistic pistol
-spear ballistic ap submachinegun
i checked all the pistols and smg that i got access but if i find more i post them having hard time trying to conquer a massive ship and i have no more techs to research.
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the image display a new weapon and a ammo for the rifle when you research it,there is no new weapon with only an alien weapon technology. How did u notice this?edit: oh checked it, its was the alien weapon sorry
EDIT2: i found a bug this time heavy alien ION analisys description in science tab is ####.
ui will post soon the list of pistols that don't have shield maybe tomorrow
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another bug, heavy alien neutron weapons is supposed to let you manufacture a rifle, but it doesn't
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checking.. yeah i write wrong at research.xml.. it was realy important..
open gameconfig and make <debugItems value="true" then give yourself tons of enralenium to craft other stuff.
nice i was having bad time thinking taht i have to start again , that made testing easier.
[v1.09/X:CE v0.30] X - Division - In Earth We Fight Ver: 0.9
in Completed Game Mods
Posted · Edited by asierus24
ok i will, i just discovered that condors cant with a medium lander ufo i have to use 6 in 2 rounds of 3 to kill it on manual combat. (easy difficulty )