Vruir
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Posts posted by Vruir
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Big thanks, finally find how i can do that:)
If you edit the hull spectres using a text editor and scroll across to the right, you'll see some entries for alenium and alloys. Just change those numbers.Know about that, but can't find where)
Note that you'll have to do crashed and landed separately.And thx for this, i don't know about this.
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And how can i change alienium values, given for ship hull type?
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Hey! Can you please describe me where i can find ufo datacore spectres? i want to change alienium amount gained from ships, but default files doen't work...
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I know about that, just too lasy for doing that and redownloading game. Anyway, thanks for answer!
P.S. Actually use 3 mods from your signature:)
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Is there any way to download this patch manually? I ask, just because have heavely modded game with my oun settings in lot of files, so steam will overwrite all this, for only 4 changet files, if i'm not wrong... So, if it will be possible, i'll be very happy! And big thanks for everything you do!
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Yes, now it works! Gread job, game looks more better now)
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And where i need to place files for start working?
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Damn:( Anyway, thanks for helping!
Ohh, maybe i can somehow decrease healing time in medrooms? Or change HP penalty from 50% to 10%?
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Hello everyone. I spend whole day, and can't find how to change HP penalty, when soldier wounded. the only thing i hate in xenonauts, is that options. I just want use Medipack in groundbattle and restore all unit health, without any penalty and loosing days in medical room...
P.S. Sorry for my English, not my native language...
Fire in the Hole! - Destructible UFO Hulls and Dynamic UFO Assaults
in Modding Discussion
Posted · Edited by Vruir
Lol! Thx again, but i mean that can't find which specters files i need to modify, how change it i know, thx:)
P.S. You can do not answer, i almost find all files.