Jump to content

chinchilla

Members
  • Posts

    10
  • Joined

  • Last visited

Posts posted by chinchilla

  1. I'd also like to post that whenever I auto-resolve I crash, here is my log:

    Unhandled exception: page fault on read access to 0x09a72000 in 32-bit code (0x006abc3a).

    Register dump:

    CS:001b SS:0023 DS:0023 ES:0023 FS:1007 GS:000f

    EIP:006abc3a ESP:25f4fbf4 EBP:25f4fc4c EFLAGS:00010202( R- -- I - - - )

    EAX:0373b99c EBX:25f4fc30 ECX:09a71ffc EDX:fffffff4

    ESI:0373b9a8 EDI:00000004

    Stack dump:

    0x25f4fbf4: 00beec10 0069f585 00dc6ed8 00dc6ed8

    0x25f4fc04: 8b3c8000 0373b9a8 8b3c8000 00698913

    0x25f4fc14: 00dc6ed8 0373b9a8 8b3c879b 00698730

    0x25f4fc24: 03767dd0 00bed788 00000000 25f4fc10

    0x25f4fc34: 0073dc9f 00dcab50 25f4ff80 009de0e0

    0x25f4fc44: ffffffff 00000000 25f4fc90 006aba3c

    0200: sel=1007 base=7ffc0000 limit=00000fff 32-bit rw-

    Backtrace:

    =>0 0x006abc3a in xenonauts (+0x2abc3a) (0x25f4fc4c)

    1 0x006aba3c in xenonauts (+0x2aba3b) (0x25f4fc90)

    0x006abc3a: movl 0x4(%ecx),%edi

    Modules:

    Module Address Debug info Name (32 modules)

    PE 400000- c82000 Export xenonauts

    PE 40510000-40514000 Deferred dsound

    PE 405a0000-405a8000 Deferred ole32

    PE 41810000-41814000 Deferred advapi32

    PE 41880000-418ae000 Deferred user32

    PE 419c0000-419c4000 Deferred gdi32

    PE 41b20000-41b24000 Deferred version

    PE 41b40000-41b44000 Deferred rpcrt4

    PE 41bd0000-41bd4000 Deferred iphlpapi

    PE 41bf0000-41bfb000 Deferred winmm

    PE 41c40000-41c44000 Deferred msacm32

    PE 41c60000-41c64000 Deferred wininet

    PE 41ce0000-41ce4000 Deferred mpr

    PE 41d10000-41d14000 Deferred shlwapi

    PE 41d90000-41e9f000 Deferred shell32

    PE 41f80000-41f87000 Deferred oleaut32

    PE 420c0000-420d2000 Deferred comdlg32

    PE 42130000-42150000 Deferred comctl32

    PE 42240000-42246000 Deferred winspool

    PE 42280000-42284000 Deferred ws2_32

    PE 42340000-42344000 Deferred winex11

    PE 42660000-42664000 Deferred uxtheme

    PE 427e0000-427e4000 Deferred mmdevapi

    PE 42800000-42803000 Deferred winecoreaudio

    PE 42eb0000-42eb4000 Deferred imm32

    PE 42ed0000-42ed4000 Deferred d3d9

    PE 42f10000-42f14000 Deferred wined3d

    PE 43060000-43064000 Deferred opengl32

    PE 432d0000-432dc000 Deferred wmp

    PE 51aa0000-51aa4000 Deferred xinput9_1_0

    PE 7b810000-7b866000 Deferred kernel32

    PE 7bc10000-7bc14000 Deferred ntdll

    Threads:

    process tid prio (all id:s are in hex)

    00000008 (D) C:\Program Files\Xenonauts\Xenonauts.exe

    00000026 0

    00000025 15

    00000024 0

    00000023 -1

    00000009 0 <==

    0000000e services.exe

    0000001e 0

    0000001d 0

    00000014 0

    00000010 0

    0000000f 0

    00000012 winedevice.exe

    0000001c 0

    00000019 0

    00000017 0

    00000013 0

    0000001a plugplay.exe

    00000020 0

    0000001f 0

    0000001b 0

    00000021 explorer.exe

    00000022 0

    System information:

    Wine build: wine-1.7.13

    Platform: i386

    Host system: Darwin

    Host version: 13.0.0

  2. Hey all,

    First off, the game is great. I play on a laptop and there are a couple of little things that I think could be added in a patch (or mod maybe?) to really increase my (and maybe others) enjoyment of the game. This is the kind of game I want to play sitting in my bed on my laptop, like I do with the old X-Com games. As such, I don't often use a mouse. Right clicking on my laptop's trackpad can lead to frequent misclicks and errors when using right click commands. I would suggest: 1) a look key, like "L" in Jagged Alliance 2; and 2) a key to increase aiming TU used. I also would like to see smaller resolutions to play in windows mode as well, if possible.

    Thanks and keep up the great work! I wish you guys a lot of success when the full game is released.

×
×
  • Create New...