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Victor_Tadeu

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Everything posted by Victor_Tadeu

  1. Yeah, yeah! I imagined that will be something like that about copy-and-paste stuff. I already messed with some games that can be edited that way in a text editor, but most of the times with a tutorial explaining the details. If you post some instructions I would gadly try to put those two mods together, and if you and TacticalDragon dont mind, post here in the forums as a compatibility patch for everyone else who want to try the two mods together.
  2. Sup, guys. The title say it all. I have saw some cool mods here, but most of them ask for a manual installation. It usually is not a problem, except when you want to use two mods that modify the same files together... So, what I ask is simple. Isn't the "Install New Mod" on the launcher not working? I wish I could use Destructible UFO Hulls together with XNT Into Darkness, but I dont want to try to do a manual compatibility patch 'cause the chances of me screwing the things up is very high...
  3. Hmmm... maybe you had noticed exactly in what situation the crash happens. I will pay attention to see if it happens everytime the alien is suppressed and crouched. The crash also happen with Ceasans, but i never noticed if it is when he is suppressed and crouched too. Just to add... already completed the mission in the same fashion you did. I just dont killed him this turn, he moved, then he was shooted down. Well, about the game and the mod... [nothing about the crash below here]
  4. Thanks alot for the help, guy! I tried to run Xenonauts as admin, added it to DEP exceptions (and restarted the pc, of course) and since I cant find where to put it in my AV exceptions I totally closed it. I also checked if it's allowed through the firewall and it's ok. The game still crashes in the same point. I will try to use the CCleaner and reinstall Xenonauts later. Anyway, here is the log with the DEP exception, admin mode and AV closed just in case. I dont know if it is changed or anything: Plus to that, here is the savegame if you want to try it. There is just one alien in front of a bunch of xenonauts. Taking this alien down on that turn with whatever weapon results in a crash in my pc: http://www.filedropper.com/savefile About the other crash, I did what you proposed, putting 8000 since I have 8gb ram. It only happened once, anyway, and since it was in the geoscape map it's not a big deal (it's always a matter of speeding up the time from the last save). Let see if it happens again.
  5. So, I got a crash like the ones I said and here is the report from AppCrash view: Plus I got another crash, this time in the geoscape map, while I was selecting the vehicle tab. Here is the log: But in case you didn't notice, those two reports have a problem... parts of they are in portuguese, my native and pc language. There is something I can do to give it to you guys in english, should I translate it by myself or those parts in PT are not important?
  6. Thanks for the quick and complete awnser, TacticalDragon! I'm aware I'm using a early-access game with an experimental patch and it risks, so I'm glad to know that it's a know bug! I believe it will be properly patched out with the given time! I dont have Win8, but I do have a AMD graphic device, so that may be the problem (an AMD Radeon HD 7800, just to add). My drivers are updated, I will try the CCleaner and reinstall Xenonauts. I will try Appcrash viewer and Xenodebugger and see what can I do. Meanwhile there is something else I can bring here? Any log or maybe the save file? I will be glad to help!
  7. Sup, guys. I'm facing a very boring freeze. At least two times per mission, every time I kill a specific alien the game freezes. The only work around I found is to avoid that alien for some turn, let him move, and them shot him... but to do it I have to play saving every time so it won't pisses me for making me lose all the progress of the mission, and I hate to play saving all the time, plus it can happen again with another alien... Despite that, the freeze seems more frequently in the begining of the mission, but it do happens some times at the end. I'm using version 22 with hotfix 8. I'm using some mods, so here is the list: - XNT Into the Darkness - Jsleezy's Real Armor - Jsleezy's Real Fighter Portrait* * I just replaced the vanilla pics with his. I didn't used any .xml file since I think it will conflict with XNT. - RMP Desert and Farm maps - Skitsos Desert, Farm, Industrial and Middle East maps It's a vanilla game bug? Maybe it's caused by XNT? Or RMP and Skitsos map are doing this? I dont think it's any of Jsleezy's mods since I only replaced the pics...
  8. I named the topic wrong (forgot about the version). Admins, please, delete this one. Actual one: http://www.goldhawkinteractive.com/forums/showthread.php/10021-v22-8-hf1-Ground-Combat-Game-freezes-when-killing-an-alien?p=110560#post110560
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