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KognaK

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Posts posted by KognaK

  1. I saw that my crypto decoder told me that it was a ship with 16 androns. I let all my suppresor machineguners at home, full the pockets with magnetic grenades, put my tank on the door, forgot all gas, stunts and no-letal things.

    And worse of all this is that I wanted pick an alive harridan.

    Electroshock grenades stun(and suppress) biologicals very well, it's my primary grenade in every mission.

  2. I was mainly surprised how badly the aircraft performed it seems to me that my Condors are running around with plasma missiles while the Corsair is stuck with pewpew laser guns so a Condor can kill stuff without getting shot thus not needing the turn rate and armor of it.

    Well, I find dual cannons much more efficient in dealing alien fighters. Single Corsair can pretty easily(cannon kiting) kill 2 escorts without serious damage and 2 other slots can be foxtrots for shooting down capital alien ship. Even when only 2 torpedoes are needed, two 50% armed foxtrots is better than one 0% and one 100% because rearming is twice as fast. Condors get seriously obsoleted when cruisers and heavy fighters appear since both can outrun condors but not corsairs.

  3. Kognak I didn't know you could keep an eye on your regional funding levels. How do you do that?

    Just hover mouse cursor on region and you'll see it top right corner instead of total.

    For strategy side I'd like to add early game the air techs must be priorities. So research foxtrot, alenium and alenium explosive asap. Quite common mistake is to invest too heavily in ground combat and neglect airfleet which is basicly only real tool earn money in this game(even GC depends on it). I did same mistake in my first try and couldnt expand from my first base ever.

  4. Economically most optimal strategy is to place first base around Egypt and when first paycheck comes, build 2nd base in central america. Build three radars in each base to maximize detection range, they are way cheaper than new bases. This way only Australia, eastern half SU and most of indochina are in dark. Foxtrots are backbone your airforce, 2 per base is enough early and when landing ships appear build 3rd. Min 1 condor per base also required, 2 when alien fighters appear. 3rd base would be around philippines/taiwan but it's not economically important to build it early. Hardly even profitable if alien bases in the area are removed asap. Presence of bases are easy to spot from region funding level. If funding starts steadily to drain in 1k ticks, send your foxtrots to scan region and you find alien base there. I have been able to keep net funding ~1M level from the start on veteran, even I had just 2 bases until January. And top that 1M comes all sweet income from missions+airstrikes.

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