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Posts posted by Top Doge
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Wasn't sure how to upload to forums so I used mediafire
the crash is after clearing the hostiles outside and attempting to breach via the big door. It crashed after I KO mind controlled troop not sure if it crashes without KOing the trooper I'm going to go try now & will post results later.
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No idea why but someone gets mind controlled and then after that turn the game crashes, no idea why.
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I just started my first carrier attack and it was really crazy considering every turn someone went berserk apparently and then with everyone at I think 99+ morale(no reason not to be since no suppression or casualties) then after the apparent berserking one of my best troops gets mind controlled shoots another commander then after KOing said soldier I end turn and my game crashed
But hey at least I get to reload and hope it doesn't happen again
How exactly does berserking work since my soldiers don't really shoot anyone and it's during hidden movement, either a soldier is unnerved or berserks and nothing really happens in terms of morale or anything.
also this
Edit: I know that morale should have an influence, at least the tips tell you so. I didn't really see anything, everyone had 99/99+ morale and got controlled/feared like crazy. -
Maybe it's time for shields to not fit in backpacks. You can still get more shields than you're intended if you're really dedicated' date=' but a) it's a pain in the bum to set up and b) it's a pain in the bum to make use of.
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I think it'd be nice if you could load gear onto the Charlie/Shrike/Valkyrie like in X-COM & in the charlie and shrike there'd be like a wall mount of just a pile of gear you could go through to say have spare shields spare ammo spare weapons & whatever else you load, and with the Valkyrie it'd drop like a box or a drop pod with whatever else you have and just make another pile.
It seems like if you make shields unable to be carried by backpack and go with the equipment storage it would fix a part of shields being OP.
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Honestly I think auto resolve is ridiculous considering you can win a fight against a cruiser and two fighters with condors that are running plasma weapons and have 2 seconds combat time.
Another thing is it feels like you get to a point where you had small UFOs and then all of a sudden you see 3 mediums appear every other day in the same airspace which is really kind of annoying, it's either you get no ufos or 10 at once.(not really that big of a problem but just a bit annoying at times)
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any idea if this works for v21 stable? if not any idea when you might update it? the mod looks really good but I love v21 too much to go back to v20.
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Everytime a reaper would try to have it's way with my xenonauts(attack) my game would just stop going, the game still ran but it was stuck on as if the animation was still trying to run. the hidden movement screen was gone too it was just simply the screen where it was but with the reaper standing there instead of making more horrors and headaches.
So, after Xenonauts?
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