harrison
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Posts posted by harrison
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I haven't got Electroshock grenades yet, but I assumed they would shut down everything electronic, not actually damage it.
Electroshock grenade, (It's simply EMP. http://en.wikipedia.org/wiki/Electromagnetic_pulse ) while releasing high voltage into the systems, also introduces heat. So electronic/electric equipment is damaged because of high amount of heat that causes melting of circuits. It's very simplified, so if you are interested, read more about effects of EMP
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thank you for your answers!
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Hi!
I'm on a mission where I found alien leader (sebillian race).
I've killed all sebs, surrounded sebillian leader, suppressed him, and...I've got situation, where seb leader is heavily wounded, I can kill it with only 2 melee attacks. I want to stun it, so instead of melee attacks/1 shot, I tried to stun it with 2 stun grenades. Unfortunately, with no success.
I've tried also tactic, where leader was under stun gas for more than six turns(2-3 stun gases in one point, and seb was crouching at the same position). Also nothing happens.
So the only way to stun seb leader is shock baton? Or it can't be stunned?
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Hi! I'm sorry but I don't know where can I write about this small issue: I can't open any files from extras section in xeno launcher: prologue, credits or dev's diary. Where can I find these files?
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Thank you!
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Hi! 3 photos from 1 mission: Hangar, containers and street. Only there the game slows down. If you move camera to another place, everything works fine (such as another hangar or office rooms located in this area; so huge amount of desks, chairs and other stuff aren't reason for lags). And destroying cars etc, aren't resolving any problems - I've tried this on other map, and with no success
edit: I've replayed this mission - and again same places with lags.
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Hi! I am experiencing the same issue (the game is up to date - steam version). For me it happens only in urban maps (for now - It's the beggining of the game). First in the map where there are hangars and wagons. The game lags only in one hangar, the other hangar and rest part of map is working well. I noticed it also in urban map, where there are a lot of cars and containers - but I've seen this map only once and I don't remember more details.
Last, I was playing xenonauts V20 Stable Hotfix 08/01/2014, and the game wasn't lagging in any maps. My specs are: Core 2 duo 2,93 GHz, integrated graphic card: Intel G41 express chipset, 2 GB Ram, win xp. So, I don't think that the game lags because of too old computer.
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Hi!
I've got 2 CH-48 Charlie's (lets name them A and B) in one base. The second one(B) was originally bought in another base - equipping and assigning soldiers was without problems. After some time I transfered charlie B to my "capital" base. When Ufo appeared, I've sent A(containing 6 soldiers and a Hunter Car) to terror site, and tried to equip soldiers in B for landed ufo. But I could only assign 3 soldiers to B. I tried to reload game, and nothing changed.
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Hi!
I haven't noticed similar topic so here my bug report is
I'm playing on veteran difficulty: During terror mission Aliens destroyed my Hunter, and after succesful battle it appeared in garage like it was recovered and repaired, but I think It shouldn't be like that, yes? I played again this mission, and again destroyed hunter appeared in garage ready to next mission.
I had my another hunter destroyed during "crash site" mission, and it didn't appeared after battle in garage - it was ok) In addition my destroyed planes are back in hangars after air combat(with 0 health but...).
And I noticed that stats for Hunters aren't saved - after some battles I've got 0 missions and 0 kills in hunter vehicle.
Steam update?
in Xenonauts General Discussion
Posted
Are you using stable or experimental versions? Update 1.09 is released as experimental update. Maybe you are using stable releases. If yes, update 1.08 have some annoying issues, so devs decided to return to 1.07. Look: http://www.goldhawkinteractive.com/forums/showthread.php/11579-V1-08-HF-Reverted-from-Stable-branch!