Infinite 'Hidden Movement' temporary fix in Xenonauts Bug Reports / Troubleshooting Posted July 7, 2013 Hi I just tried the loop fix with a build 18 hot fix 3 stable version of the game and it doesnt seem to be working for me. The repeated code is AI/AIPreconditionEnemyVisible::Check() Found enemy AI/AIBehaviourShoot::really shoot() this repeats over and over but applying the fix doesnt seem to stop it
Infinite 'Hidden Movement' temporary fix
in Xenonauts Bug Reports / Troubleshooting
Posted
Hi I just tried the loop fix with a build 18 hot fix 3 stable version of the game and it doesnt seem to be working for me. The repeated code is
AI/AIPreconditionEnemyVisible::Check() Found enemy
AI/AIBehaviourShoot::really shoot()
this repeats over and over but applying the fix doesnt seem to stop it