Jump to content

Went

Members
  • Posts

    82
  • Joined

  • Last visited

Everything posted by Went

  1. Unrecoverable plane crash probability can be adjusted by difficulty level. 10% on novice to 90% on "insane", for example.
  2. This bug is very nasty. I'm unable to continue testing until these crashes will be fixed
  3. Probably, instant losing of aircrafts was a hardcore feature, but it gave the game a certain charm. It was challenging, addictive, it made player to think and emerge in game. Now it's very, very casual. I would suggest a more moderate solution for nervous players: 1. Battle simulation mode. Player will able run fake battles to discover optimal tactics for 5000$ each, for example. 2. Easier retreat for player fighters. Don't forget about 3-rd dimension - height! Instead of turning to 180 deg back, fighter can just fall down, where UFO's can't reach it for some reason. 3. Fighters can be just cheaper in production. Pilots would able to catapult out of destroyed plane, and it will start rescue mission, where surrounded crew must defend against alien troops I want to repeat: do not break the balance of the 18th version. Casual players will not accept old-school Xenonauts in any case. So make the game at least for true fans.
  4. <p><p>Thank you!</p></p>

  5. When I open UFO door, my sniper, which stands some tiles away from that door, unable to make fire inside it. All shoots hit threshold. It is very confusing and inadequate.
×
×
  • Create New...