igorian
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Posts posted by igorian
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and dont forget to make small trees transparent and walls/other objects forget to go transparent for my soldiers and also for enemies.
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Are you looking at weapons.xml or weapons_gc.xml? I think in this case weapons_gc.xml is the one to look at. (With some variables' date=' like the amount of shots a weapon holds, the two have to be in sync. It's a bit erratic.) Although you're right that weapons.xml should read 5 damage to be consistant with weapons_gc.xml, and not 0.[/quote']
i'm looking in game while in soldier inventory fitting screen.
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stun baton works but its technical stats shows stun damage: 0
please correct it in the next version.
But grenades are still ineffective. I think that when the cloud is being dispersed from the grenade on the initial detonation it has to deal that 20 damage, but it doesn't somehow.
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by the way when you look at the stun grenade technical stats, it says stun damage: 0
why!? and same with baton
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i dont know where to ask this, but hey:
whats up with stun grenades!? normal difficulty, threw 6 grenades in a sebillian, he didnt care at all.
Why did you guys make them so ineffective? 5 battles and i can't catch anyone. I dont see stun progress bar on my soldiers when they go into the fog of stun grenade.
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i was hoping to start playing beta before the glamorous xcom release )
oh well.
glad to hear that xenonauts are coming by the end of the week
V20 Experimental Build 5 Available!
in Xenonauts-2 Releases & Patch Notes
Posted
gattling lasers can not be fitted on corsair?