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Spartan_Marine88

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Posts posted by Spartan_Marine88

  1. Movement system: Not having to worry about time units and seeing exactly where you can move and how and the idea that you have to decide whether you want to take a shot or move some more made the gameplay much more enjoyable. This played very nicely with the Overwatch ability. Again, simple, but powerful.

    I can never agree with this, the movement system is what got me to turn off Xcom EU (Although the rest of its toned down and simplified game play didn't help) and i hope never to see it in Xenonauts or any other tactical turn based ever again.

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