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I subject the embers of this thread will continue to smother themselves..... I have horrible things.... I saw a civilian walk. away. from. fire. These are dark times......
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When an alien or loyal redshirt fires a burst the gun fire about a second before the bullets go anywhere.
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Hello all. I imagine everyone has run through this... (haha see I made a funny... no.... moving on..)
I think we could use a list so that individual bug reports dont crowd this forum. Screen shots are good. And hopfully others have experienced this problem as much as I have.
(I will get screen shots in my next play through)
Chest high concrete sections in an industrial map.
Trees (specifically farm map, arctic map trees are fine)
Stairs
Please comment if you have experienced these
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I have a similar problem. My mouse is in the right place only the places I click for icons on geoscape and base seem off.
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coolio. Maybe if the issue happens the aircombat could be autoresolved? (if auto resolve is a thing...)
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Ok. Thanks. If it helps one also knew the spot a soldier was even though he never saw him....
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Just a gripe. I thought I was being clever so I had a a shotgun trooper sneak around a sebilian. and sure enough teh sebilian turned around kill my trooper. Is this intended?
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I click yes to begin a ground assualt. And Yes to a mig attacking a scout ship. Then the game crashed.
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At 1280x960 1280x800 still getting this bug
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This has happened to me frequently in windowed mode less in full screen. When it happens I cannot click on any icons and all of them disappear. Resolution is 1280x1024
It also turned completely green a few time but it to fast for me to get screenshot
EDIT: Couldnt click icons in hanger then game crashed
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I have seen various writing glitches. On difficultly select on starting a new games the first few words overlap over the explanatory tooltips tick.
In ground combat things sent to resherch divion overlap a lot.
(I am trying to post screen shots but the computer always think xenonauts is closed )
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Just finished downloading time to fight the alien menace......
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...
1. *SLAP. This is not reality it is a game
2. Does the Hunter scout car thing not have the longest sight in game?
3. You design your tactics around this.
3a. They cant see through houses I remember the most common map for the farms having a great big house next to you.
4. I remember in the middle east maps there was a good screen of ai soldiers to distract the aliens.
5. ^In the actic maps to
6. You get plenty of time to deploy I have never had an alien remotely near my dropship...
In xcom ufo defense long range battles are simply not a thing. Maps only come close to long range on farm maps with fields spawning next to each other.
I would be more specific but Im holding out for the steam version. And garrent what was that in response to? Was all that dribble about this game? (I am asuming it was. sorry if I assumed to much)
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Scary..... Once this gets on steam me thinks I will be losing many many redshirts... Umm I mean important soldiers....
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But the maps are not random. I have not playn the most recent build yet so maybe there are enough maps to be "random."
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*waits for thread to be locked.
Haha that was very funny though. The pirates asking for drm.
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Thank you Max. This is the wrong place for this. It doesnt even diserve a place.....
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again why is call of duty up their... anyone? HELLO! anyone in there?
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RACCOONS!!!!!
*Stares suspiciously at a local forum member....
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So I read some cool stuff recently about aliens and communicating with aliens and stuff!
Femni Paradox
http://en.wikipedia.org/wiki/Fermi_paradox
Drake Equation
http://en.wikipedia.org/wiki/Drake_equation
So yeah....
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How is call of duty world at war xcom esque?
I voted for xcom apocalypse because of what it could have been....
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Upon realizing how unproductive my latest speal was I have come with an alternative to atempt to be more constructive.
So basicaly the maps differ in these aspect one is open and one is closed.
Well the farms I have been on are niether open or closed. The buildings are clustered together and there are fenced in fields.
I think we can simulate a close/closish enviornment in an open area... CORN! or wheat fields, They restrict vision
I think having to charge an open feild TO GET TO a close quarters area, I think that would be cool.
But a problem might be implenmenting wheat but the main point is
~Farms with open and closed areas sound awsome~
[v18.51 hotfix3 Geoscape] Cannot click icons/Icons, lag and almost crash game.
in Xenonauts Bug Reports / Troubleshooting
Posted
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