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  1. Hello all. I imagine everyone has run through this... (haha see I made a funny... no.... moving on..)

    I think we could use a list so that individual bug reports dont crowd this forum. Screen shots are good. And hopfully others have experienced this problem as much as I have.

    (I will get screen shots in my next play through)

    Chest high concrete sections in an industrial map.

    Trees (specifically farm map, arctic map trees are fine)

    Stairs

    Please comment if you have experienced these :)

  2. ...

    1. *SLAP. This is not reality it is a game :)

    2. Does the Hunter scout car thing not have the longest sight in game?

    3. You design your tactics around this.

    3a. They cant see through houses I remember the most common map for the farms having a great big house next to you.

    4. I remember in the middle east maps there was a good screen of ai soldiers to distract the aliens.

    5. ^In the actic maps to

    6. You get plenty of time to deploy I have never had an alien remotely near my dropship...

    In xcom ufo defense long range battles are simply not a thing. Maps only come close to long range on farm maps with fields spawning next to each other.

    I would be more specific but Im holding out for the steam version. :/ And garrent what was that in response to? Was all that dribble about this game? (I am asuming it was. sorry if I assumed to much)

  3. Upon realizing how unproductive my latest speal was I have come with an alternative to atempt to be more constructive.

    So basicaly the maps differ in these aspect one is open and one is closed.

    Well the farms I have been on are niether open or closed. The buildings are clustered together and there are fenced in fields.

    I think we can simulate a close/closish enviornment in an open area... CORN! or wheat fields, They restrict vision :D

    I think having to charge an open feild TO GET TO a close quarters area, I think that would be cool.

    But a problem might be implenmenting wheat but the main point is

    ~Farms with open and closed areas sound awsome~

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