Rhiun
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Posts posted by Rhiun
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Hello Kouki,
I was/am playing on milestone 1.33B - 8 Sep 2023.
If you need any further information, please let me know.
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Hello Chris & Team,
I am really enjoying the game, as a fan of the original. I have noticed a small but when entering a 2nd missions in one flight (i.e. not returning to base in between missions). If a solider ends the previous mission with no ammo in their weaponm, the ammo counter will be blank until you have reloaded. However there is no indication to suggest a reload is required, you simply cannot attack enemy units.
I have included an image to show what I mean.
Kinds regards,
Ryan
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5 hours ago, Xeferah said:
I agree on this!
For now, a solution is to not make a step to the side, but one back and then diagonal. It's safer, but requires a lot more TU.
Thanks, good advice! Glad you agree
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I apologise if this has been mentioned previously but it I really do think an option for side stepping, maybe at double or triple TU cost, should be implemented.
My unit has a shield, knows the enemy is behind the wall yet has to show his side to the aliens and potentially get shot, making the shield useless for that moment.
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Ammo Not Displaying on 2nd Mission
in Xenonauts-2 Bug Reports
Posted
Brilliant. Seeing such a minor issue being addressed gives me high hopes for the quality of the final product.