Jump to content

War Games

Members
  • Posts

    29
  • Joined

  • Last visited

Everything posted by War Games

  1. Yes, the current system is not interesting - for three months of game time (about 20 missions per soldier) - I got six captains. I proposed structure which is not complicated, because it contains a specific number of positions that are key. Any officer rank has the responsibility for subordinates and position. In my structure such positions two - Co-commander and Commander. Any positions of junior commanders and team leaders - thegas key positions in tactical combat commands. In my structure such positions also have. Ordinary soldiers - have the primary load, they are the pool for future junior commanders and team leaders, the best of them - may be elevated by player. The difference between Private and Private (Veteran) in follows: Private - rank who receives a rookie after the first fight, or after ended the "Basic Training". Private (Veteran) - the rank that has the same Private, not receiving the promotion, but having a good combat experience. The difference between Master Sergeant or Master Sergeant (Veteran) in follows: All the exact same as in the cases of Private and Private (Veteran), but then there is the idea of ​​an old military veteran. Master Sergeant (Veteran) is the maximum for any xenonaut except for officers (which in the detachment only two). In my proposal - promotion for the officers depends on the successes and achievements detachment in which he is serves and commanding - Ie will display the player's real progress in the game. Developers will have to think about what conditions are optimal for this purpose. Ranks Corporal, Sergeant and Master Sergeant (in my proposal) gives player as soon as certain conditions are fulfilled. Ranks Private, Private (Veteran) and Master Sergeant (Veteran) (in my proposal)is assigned automatically as soon as certain conditions are fulfilled. Master Sergeant (Veteran) - will be only one on the whole detachment. Sorry for my bad english, i'm used a translator.
  2. I propose a my look at the structure of squad and ranks. ORGANIZATION: Combat Section - main tactical unit. Staff: Combat Section leader: Corporal; Combatants: 3x Private or Private (Veteran) - depending on personal achievements. Combat Group - consists of two Combat Section. Staff: Combat Group leader: Sergeant; Combat Section leaders: 2x Corporals; Combatants: 6x Private or Private (Veteran) - depending on personal achievements; P.S. The Combat Squad structure includes two Combat Groups, each Combat Group has its own index number (1 or 2). Combat Squad - consists of two Combat Groups. At each base there is one unit which is assigned a permanent base in the sequence number of the establishment; For example, when creating a first base - β„– 1, when you create the following database - β„– 2, and so on (with the possibility of replacing the numbers to the title); Staff: Combat Squad Commander: 2nd Lieutenant or 1st Lieutenant or Captain or Major - depending on the success and achievements of the detachment commanded; Combat Squad Co-commander: 2nd Lieutenant or 1st Lieutenant or Captain - depending on the success and achievements of the group. Available after when the Combat Squad Commander received promotion rank of 1st Lieutenant; Combat Squad leader: Master Sergeant or Master Sergeant (Veteran) - depending on personal achievements; Combat Group leaders: 2x Sergeants; Combat Section leaders: 4x Corporals; Combatants: 12x Private or Private (Veteran) - depending on personal achievements. RANKS: Rookie - Recruite. Private - The soldier who ended "Basic Training". The rank is assigned for participation in one combat missions (without increasing the characteristics of both in "Basic Training"). Private (Veteran) - The soldiers served with rank of Private at least one year and has 100 combat missions; Corporal - Combat Section leader. The rank is assigned by player to the soldier in rank of Private in the presence of at least 20 combat missions (promotion to the rank Corporal can be assigned Private (Veteran)); Sergeant - Combat Group leader. The rank is assigned by player to the soldier in rank of Corporal in the presence of 60 combat missions; Master Sergeant - Combat Squad leader (one in Combat Squad). The rank is assigned by player to the soldier in rank of Sergeant in the presence of at least 200 combat missions; Master Sergeant (Veteran) - The rank is assigned to the soldiers served with rank of Master Sergeant at least one year and has 400 combat missions; 2nd Lieutenant - Soldiers assigned by player to the position in the Combat Squad Commander and Combat Squad Co-commander. (Selected soldiers undergoing officer training, such as one week). Ability appoint a Co-commander appears only after receiving the commander of combat squad rank of 1st Lieutenant; 1st Lieutenant - This rank officer gets for successes and achievements detachment in which he is serves and commanding; Captain - This rank officer gets for successes and achievements detachment in which he is serves and commanding (is maximum for the Co-commander of Combat Squad); Major - This rank receives the commander of Combat Squad for the successes and achievements detachment, which he commanded (is maximum for the Commander of Combat Squad). Sorry for my bad english, i'm used a translator.
×
×
  • Create New...