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War Games

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Posts posted by War Games

  1. Here is something I wondered about

    with all the various mods relating to changes to the games stock rankings, why has no one considered expanding the ranking system?

    I mean 75 being the bar for max rank seems a little weak since potentially a character could gain as many as 396 rank points at which point he or she would be maxed out.

    Why hasn't anyone expanded rankings to say double the number of ranks?

    I do not understand the question.

    To Many settings in the game have code that can not be changed.

  2. Hi all...

    The mod will update the how game release will be ready.

    Keep changing XML files bored.

    Too the frequent hot fixes.

    Do it all the time before the release of the game, do not see the point.

    The possibilities WG_mod are limited with a game.

    If there in the xenonauts will be more ranks, medals or will be more limitations on the numbers of officers, will be happy to make changes to WG_mod.

    I'm sorry for any errors in my english. I use a online translator.

  3. Candidate (CND.)

    Operative (OP.)

    Senior Operative (SOP.)

    Squad Leader (SL)

    Sergeant (SGT.)

    Lieutenant (LT.)

    Captain (CPT.)

    Major (MAJ.)

    To assign a new rank, you need more points than the in version from the developers.

  4. Just noting my objection to the iron skull medal because I dislike that type on principle. I'm not going to argue against it again (So you don't have to discuss that with me wargames, I won't answer.) as I have previously expressed my reasons for it earlier in this thread.

    Suggest something else, maybe it would be a good idea, and I will be able to make changes.

  5. My Pictures of medals and suggestions for awarding.

    http://s017.radikal.ru/i428/1205/43/9db8b79c1666.jpg

    "Service Medal"

    Medal is awarded for long service in combat units.

    Terms and conditions:

    - To serve at least 1 year;

    - A soldier in the asset must be at least 5 kills.

    In addition, to introduce a "bar for service", relating to the region. Everytime "bar for service" 50 missions in a particular region.

    The first is given a medal for awarding.

    "Long Service Medal"

    Medal is awarded for long service in combat units.

    Terms and conditions:

    - To be awarded with «Service Medal»;

    - To serve at least 3 years;

    - A soldier in the asset must be at least 25 kills.

    Awarded Medal of changes in the «Service Medal» keeping "strips for the service".

    "The Medal of Civil Commendation"

    Medal is awarded for participation in the mission to protect the city from the terror of strangers.

    Terms and conditions:

    - Participation in the mission to rescue the five cities or more;

    - Ranking missions should not be below "average."

    "Iron Skull"

    Medal is awarded for a win in mission with a superior enemy (number), the last survivor of a soldier.

    Conditions:

    - The group took part in the mission must be at least five soldiers;

    - Combat effeciency in the battle must be at least three murders.

    - Total number of "live" aliens at the beginning of the battle must be at least 10.

    It should be noted that this medal should be quite rare, so has the "hard" requirements.

    Subject to the loss of four soldiers, you can add a high bonus to this award.

  6. to Erchamion, thothkins, jkamcmillen

    On page 7, I proposed a structure where there is a ratio of the higher ranks and the number of enlisted personnel, with an emphasis on small tactical groups.

    The structure is very similar to the organization of special forces, the only difference is that the game is attracted to the service of not trained soldiers, not professionals with experience in military operations are already in the rank of sergeant or above.

  7. That's not really what I mean at all. I mean I'd prefer to see more enlisted ranks (eg Lance Corporal, Gunnery Sergeant, Master Sergeant) and fewer officer ranks like Colonel. That is, I'd insert another enlisted rank below Corporal and another above Sergeant and only have a couple officer ranks. It doesn't really matter all that much though. I think most civilians think officers are actually useful or something.

    +1 to support your opinions...

  8. What's the point of posting it here if you don't want to discuss it? 0.o

    Ofc I'm going to voice my opinion against it. I don't want it ingame since it will affect how much enjoyment I get from the game. I'm not argeuing simply because I want to argue. I'm argueing because I think it will worsen the game rather than improve it.

    Freedom of speech gives me that right. Wether anyone will listen to me or my arguments is another issue.

    I agree with you.

    But the theme is called "military ranks".

    You said that you did not serve in the army.

    You have no idea for what created military ranks and what kind of load they carry.

    You are suggested the medieval title in this topic.

    I also defend my point of view.

    How is it possible if you are not competent in this matter?

    So I suggested that you close the discussion with me.

    Not because i wanted to offend you...

    I'm sorry if you thought so.

  9. 1) It takes away resources from doing other stuff.

    2) It doesn't make sense since there isn't any command structure at all in the game anyway. Everyone follows the players commands.

    3) If you have such a command structure/chain of command why isn't there any officers from the start?

    4) It takes away from my enjoyment (by being an annoying and needlessly complicated system) and possibly from others that don't appreciate "this" the same way you do. (yes 4. is a very selfish point that really has nothing to do with it. You can after all make a similar point for the change.. It's the first 2 points that are important)

    It is your personal opinion, and only...

    My opinion is that this will be a very interesting addition to the game.

    I suggest to not argue and do not hold discussions on this topic.

    It's clear that you do not support my suggestion.

  10. Edit: no, wait. You did acctually suggest it in the first post on page 7. I was confused by a later post that was talking about officer promotions, not promotion to officer.

    I offered to raise solider to the officer ranks through special courses, but of course then you can offer more interesting idea.

  11. It was proposed in the middle of last year as well, by Gazz I think. Quick forum search should find that info.

    I proposed this idea in the form in which it described in the first post of this topic.

    The idea is not new but in the form in which it is offered by me - it is still my suggestion.

  12. It should also mean that the higher ranks are filled with people who have higher stats.

    In the end, will get a number of soldiers in the rank of colonel to 15 pieces ...

    Unit officers of high rank.

    You said that the - this is just a game, not a military management.

    Such an idea is not well-Completed in any game. So i proposed this idea. If accept your idea, you can just do refuse ranks because they will only display the characteristics of the soldiers.

    Awarding medals - is also part of the military management.

    If the authors have decided to implement this idea, why not make it interesting by adding a good military structure. For those players who appreciates this.

    I would like to hear menie developers at my suggestion, unless of course they find it - worthy of attention.

    Sorry for my bad english, i'm used a translator.

  13. I disagree with you. I find your structure is both complicated and not very interesting. I have never done military service so that might be one reason I don't find it interesting.

    Imo the promotions should be in recognition of service and more akin to levels then positions within a chain of command. Everyone is takeing orders from the unknown commander in the sky anyways so what is the point of haveing a pyramid structure for the ranks?

    I like the system where you can have 6 captains.

    Would the possibility of getting 6 "high ranking" guys be more acceptable if they were called something more fantasy/scifi oriented?

    Maybe a throwback to ranks used in the midevil times? Page, squire, flag bearer, footman, armsman, knight, lancer, curassier or whatever you could come up with.

    Other suggestions: (not neccisarily in order) Millitia, Peacekeeper, Enforcer, Earthguard, Bouncer, Protector, Saviour.

    Your proposal is clear ...

    Can be added the elves and goblins - that would get the game, which so many now. :)

  14. I am not sure what you mean by detachment.

    For example:

    Do you mean you would only be able to put one Master Sergeant (V) on your dropship?

    Or did you mean you would only ever have one?

    That feels like a very complicated mechanism that is actually less varied than the one you want to replace.

    You would be very likely to end up with almost everyone at the same rank with no real visible progression for your troops.

    I mean one Master Sergeant or Master Sergeant (Veteran) per Combat Squad (on Base).

    See my first post about the proposed structure.

    In the group, which you form for mission, may include any of the soldiers (any rank) who will be available in Combat Squad (on Base).

    Progressive merits of any soldier from your unit - a medal and characteristics.

    Rank - should determine the function its owner.

    Otherwise we get a subdivision of the generals and officers.

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