Jump to content

feudalwulf

Members
  • Posts

    1
  • Joined

  • Last visited

Posts posted by feudalwulf

  1. Creating an account just because of the fatigue debate, I think adding fatigue is crucial for how this game is meant to be played. I think it's important to have a rest period after each mission that lasts for a day or so, long enough that it essentially forces you to create another squad. I think this is really important as it both teaches the player that you have replacements for losses and losing a battle isn't the end of things, and that when you do lose you have something to fall back on.

    Playing X1 ironman, whenever I'd lose a few people I'd either restart the battle or I'd keep playing, the issue is when I kept playing I felt like it was pointless. I would lose every engagement because I lost all my equipment and lost my best soldiers. Being forced to have at least two squads spreads out the maximum loss you could suffer in one engagement, and that would be really important for player retention. Buff xp gains over what X1 had so soldiers still become better at a reasonable rate and it's perfect in my minds eye.

    It's also vitally important supporting features are added with this, squad management elements and such in conjunction with the already present loadout system, so you don't spend 20 minutes after every fight reorganizing. Also creating an easy mode/check box for the option to not play with this system for the people that couldn't be convinced otherwise I think is a given.

     

    Everything else I've seen so far with this game looks fantastic! The only other thing I could talk about having an issue with is vehicles, I never liked them in X1 since they took so many soldiers away while eating at precious research/engineering, but also don't like the idea of X2 essentially just having securitrons labeled as vehicles. I'd rather have 3x3 vehicles like in X1 but under their own special slot in the transports, and I think I saw transports have larger capacities anyway? Fine with keeping the securitrons though in someway since they're already in the game, just don't like the idea of them being the replacement.

×
×
  • Create New...