spedake
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Posts posted by spedake
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what do you mean for "highest mod priority" researches.xml?
i can give you the file i found in this path: \Xenonauts\assets
if this can help, when i launch the game it warns me that mod priority is not correct, then i select to fix it automatically and the game starts correctly with X:CE mod.
anyway i attach the researches.xml and the mod priority plus the error message
thanks a lot for the help
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Hello guys,
i need a way to unlock the endgame mission. I tryed to look in the "research.xml" and i find the operation endgame line, but i don't understand how i can unlock it...
The problem is that i installed the X:CE mod on the old savegames but i did not start a new game. I was already in the mid to final stage of the game.
In particular i installed the mod just before battleships start to appear on geoscape, so i did not encouter yet any praetor prior the mod installation.
After the mod install, I have captured 2 alive praetors plus others more killed by ufo crashes. I have shot down at least 4 battleships but i can't research the endgame mission. Furthermore i was able to assault a landed battleship so it was not damaged by my interceptors.So i managed to research praetor autopsy and praetor interrogation, i have the battleship datacores and i researched the singularity core, hyperdrive (so i was able to research the singularity cannon + fury interceptor) but endgame mission still not unlocks.
Thanks for the help
Xenonauts configuration files
in Modding Discussion
Posted · Edited by spedake
I don't know what trick you used, but it worked perfectly, thank you so much Charon