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Posts posted by Shaak
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1 hour ago, Blade said:
Actually, it is known that UX needs a lot of polishing, but that must wait till the game itself rolls like it should. Then come all "decoration" stuff - UX, pictures, text, UFOPedia, and so on.
Think about it - every minute spent on making a feature tidy that doesn't make into the final game is wasted - that goes into something that actually makes a difference!
So what this changes?
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Wow. sorry, missing the right conditions of a new problem. I've wrote that same problem happening after loading the save. But there another problem, wich not allow to rewrite the saves. I've begin new game, rewrite save, load from it, and loaded game - not my new game, obviously the save was not overwritten.delete this post, something wrong with saves happening, but not understand what exactly
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Not exactly. Mission screen automatically opened, and yes - I've not close it I think and clicked on Soldiers menu.
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Description: I've just started and declained pop-up of first ground combat mission and then I can't start it from geoscape wia mouse pressing on the red icon.
Include ScreenShot and save.
need more detailed soldiers info on screens
in Xenonauts-2 General Discussion
Posted
Yup, its useful, but stats of soldiers more important I gues. I will never change role of my soldier If I was train the soldier as sniper or heavy trooper.
Its seems like a good solution. Another reason why we need personal asignment - its an medical rooms. If we send wounded soldier for treatment - this also grant a little challenge to remember which loadout on this soldier was. And minor reason - role asign give more personality and purposed to soldiers, since allows you to recognize them and remember their in-game history with the player.