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Posts posted by Lament
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13 hours ago, brownb28 said:
How is this mod downloaded?? I downloaded the 4.8 gig mega file and when it is unzipped it's just aircraft what am I doing wrong?????
You really need to read the first page of this thread. The instructions are quite detailed!
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15 hours ago, Charon said:
Dito. You can manually fix this by changeing the manufacture file, save it, exit, revert the change and save again. Then the manufacture tabs get nicely sorted.
O_o Could you explain that more precisely ?
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Bugs
Mag Minigun – Blank research screen – you can manufacture but doesn't appear in equipping screen and therefore causes crash.
Plasma technology – You can research it, which unlocks the ability to research Adv Plasmatechnology. However, no UFO pedia entry and didn't unlock basic plasma weapons for me.
Plasmaheavyrifle – doesn't show up on ufopedia and no ability to dissasemble
Advanced chemical grenade – ufopedia spelling wrong – also no ability to build/doesn't show up in the equip screen either
Mag pistol mk3 – shows up in research as mag pistol 2 – might also be other issues with this one
Cesean engineer – I don't believe the corpse shows up in inventory window if you go over the alien body. Can you confirm?
Balance. The more I play Charon, I think shields should just replace older models once unlocked. It is just a hassle otherwise.
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Minor fixes
Wraith Terror soldier – blank research screen on completion
Harridan Terror soldier – blank research screen on completion
Enchanted shield – blank research screen on completion
Mag Minigun – blank research screen on completiom
Enchanted shield - shows up as 0/150 health. Could you just replace the standard shield with each upgraded shield as better balance?
Pirhana hit effect is massive – can this be made smaller Charon??
Graphics bugs
Alien Blood Cannon – looks huge
Alien Toxin Grenade – looks huge
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With the latest unofficial patch Charon, i'm having a hard game crash. Won't start up O_o ??
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1 minute ago, Charon said:24 minutes ago, Lament said:
Alien Ballistic Minigun - no research or dissasemble
Ill put it on the list.
24 minutes ago, Lament said:Info
for Charon on Terror attacks and Base defense frequency from fresh start on hard.
08 Oct, 15 Oct, 20 Oct, 07 Nov, 12 Nov, 16 Nov, 30 Nov, 04 Dec, 10 Dec, 14 Dec, 18 Dec - Terror Attacks
03 Dec,
09 Dec, 13 Dec - Base Defense
This is with 3 operational bases from start of game.
Thank you.
This was a game with a fresh start and no changes inbetween ? Terror sites shouldnt happen that often. Hm ... .
Correct. Fresh start on hard. Fucking rights they shouldn't happen. I ain't get no rest. My resources are stretched. haha
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Bugs
Alien Heavy Plasma Rifle – Blank research screen pop up upon completition and no dissasemble
Alien Ballistic Minigun - no research or dissasemble
Info
for Charon on Terror attacks and Base defense frequency from fresh start on hard.
08 Oct, 15 Oct, 20 Oct, 07 Nov, 12 Nov, 16 Nov, 30 Nov, 04 Dec, 10 Dec, 14 Dec, 18 Dec - Terror Attacks
03 Dec,
09 Dec, 13 Dec - Base Defense
This is with 3 operational bases from start of game.
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52 minutes ago, drages said:2 hours ago, sfarrelly said:
Some feedback re: pacing on easy difficulty. I'm in 3rd week of January and am getting roughly 1 terror mission per wave, it was about 1 every 2 waves prior to phase 2. The last 2 waves had both a terror mission and a base assault (third assault so far). Phase 2 began approximately 1 week before end of December
We think that working on mod files makes the timing mad for terror and base assaults. We need more feedback about this issue.
Once that next update is up i'll start a fresh game again and track terror and base assaults accurately.
By the way added you to Steam Drages.
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Random bit of Balance.
Corsair Interceptor costs $300,000 and 120 man hours. My 5 other aircraft to make cost 20,000-25,000 and 10-15 man hours.
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12 minutes ago, Draku said:4 hours ago, Lament said:
4. Alien Toxic Pistol - graphic shows up gigantic. Test it. Take a look. I think it was an alien toxic pistol....that or the dark cannon.
Give me an image or save file
22 minutes ago, Charon said:LET ME PRESENT !
ITS DRAKUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU !
THE DRAGON IS BACK :).
Thank you, thank you...
Bugger I have a save file directly after I killed the bugger. It was a weapon that made a big red mist over my troops, and the animation was a giant blob of green slime is the best I can describe it.
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Time for another bug report
Bug Report
Minor
1. Spelling error - SebbillianP Physician - Notice the added P
2. Dark Cannon dsb is categorized in the basic menu for breakdown? I thought it would be meant to be in a particular Phase category
Average
3. Phase 2 - Light drone shows up on the gameplay map as a red shirt cesian.
4. Alien Toxic Pistol - graphic shows up gigantic. Test it. Take a look. I think it was an alien toxic pistol....that or the dark cannon.
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Bug Report
1. Buzzard armour researched, but no ability to manufacture or ufopedia
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In game 30 of October 1979 and i've had I think 2 terror attacks. God they are fun times!
Bug Report
1. I'm finding the bottom of the corvette texture is not there. It matches the scenery of whatever it is landed on. As in instead of a metal looking floor, it is all grass on the inside!
2. Anti-matter MK1 Rifle isn't setup correctly. It has been researched and is buildable in workshop, but doesn't show up in armoury and will therefore cause crash on production.
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4 hours ago, Charon said:
As the one who writes i can only say its writtten when its written, not sooner, not later.
The steam alpha is not up to date and in any other circumstances you would have get a pm with detailed instructions how to upgrade to the latest build, but the Beta is indeed only some words away and i think its the best solution you wait for the release, but can also get the detailed instructions if you want :).
So I guess I shall play the waiting game. Just when I had a good solid couple days to play :/ Been waiting a long time for this. You know...it's funny I've never even played the end game or the original game. haha. Only 200 hours in after all.
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4 hours ago, Charon said:
Minion BIG ?
Could always use something simple like Air force names. ie. Captain, Major, Lieutenant Colonel, Colonel, Brigadier General, Major General, Lieutenant General, General
Or could go with something like ie. Pilot Officer, Flying Officer, Flight Lieutenant, Squadron Leader, Wing Commander, Group Captain, Air Commodore, Air Vice Marshal, Air Marshal
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Hey Charon i'm having trouble figuring out what the current build is with latest bugs cleared. Is it possible to maybe switch the top post in one of the steam threads to keep it updated. It seems like there is all sorts of little things to do and change reading the bug threads.
I thought I had it all set up right, yet I still have that giant mech appearing just on my first scout :/
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Just watching and patiently waiting for my studies to slow down next week. Is there a regular version to get a normal campaign game going?? Maybe I glossed over that fact.
Watched your first terror video Charon. It is remarkable to see how different you play than I do. Have to play it the hard way....only saving is done outside of missions :D. Also joined the steam group!
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Really looking forward to the official 1.0 release! Been excited about it for a while. I logged a hell of a lot of hours into your 0.98 version. Keep up the awesome work, can't wait to see the end result.
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Perseus, it is just an alpha so the game is just set up like that, just for testing out combat.
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I'm just curious as to how things are progressing and if there are anything specific that need testing? Really excited to see more of this mod.
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Hey drages, I could certainly take a crack at helping flesh out those xpedia entries. At the very least I can make sure all the grammar is in order. Been a long while since i've done any modding. Just starting to see how things works.
I wanted to log some hours in the mod first to come to grips with it. Looking forward to the next version greatly.
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Does this work with the X-Division mod Grimples? If so where would you put it in the load order?
Going to give it a crack tonight. Looks good and can't wait.
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I only came across this game recently and this mod compilation. I somehow missed the release of Xenonauts last year and don't have a good enough PC for X-com 2.
Have to say hats off to everyone working on this mod. It's like the long war mod for X-com: Enemy Unknown. I'm only about 4 hours in so far, but it's just superb.
[1.65/X.CE V0.35.0] X-Division 1.00 Beta (1.00.11c)
in Completed Game Mods
Posted
If aliens will freely attack tanks, I do feel they should have their hitpoint at least doubled. Too easy to get destroyed. Especially considering how many enemy tanks you come up against that have tons and tons of HP