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Greensmokie

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Posts posted by Greensmokie

  1. 15 hours ago, Ninothree said:

    Making Terror missions two-parters would up the difficulty. Those missions are supposed to be gruelling - having to push through with an injured squad / depleted grenades would add a twist that cranked up the hardness without being as mundane as "more numerous + more powerful enemies". Also, this could perhaps allow you to skip the second part if you weren't up for it: less risk, fewer rewards.

    Yes, that's exactly what I want to see.

    • Like 1
  2. Hello devs.

    I hope that you finally make two-stage "Terror" missions.
    I always saw it like this:
    1. Destruction of enemy forces in the city;
    2. Subsequent assault on alien transport.

    Missions of this kind are not very frequent, so I think the additional complexity and duration will not hurt them.

    Does it make sense to offer you any ideas now?

    • Like 2
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