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AaronKOG

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Posts posted by AaronKOG

  1. Sorry to hear this. You can email the save file referencing this issue to "rockemsockem@knockoutgames.co". Also if possible I'd like to get some more detailed crash information by running the game through gdb:

    gdb ./Xenonauts.bin.x86

    start

    c

    (reproduce crash)

    thread apply all bt

    The output from that would greatly help me address the issues.

    Thanks,

    Aaron

  2. Hey,

    I was playing my first ground combat of my first play through of the new native OS X port when the game hung on me during the alien's turn.

    It was in africa, I think, light scout, sebillians.

    [ATTACH=CONFIG]6713[/ATTACH]

    My assault guy, the one obscured by smoke, facing south east with his back turned to the alien, had walked around the corner of the wall, turned right, saw the alien, and turned right back around to take cover behind the wall. I hit end turn. The sebillian walked into view, turned, fired one shot at my assault guy, and the game never progressed on to the next alien action. There was no spinning beach ball, the game still played the "click" sound when I clicked the mouse. It just stopped progressing.

    Previous to this, I had accidentally exploded a car with machine-gun fire; that's what the smoke and fire is from.

    Hope all goes well!

    [ATTACH]6714[/ATTACH]

    Sorry to hear this, a Similar issue was reported on the steam forums. I'll be looking into it. Thanks for the Save file that will help.

    Best,

    Aaron

  3. I am one of those lucky users that bought the bundle due to the Linux client.

    Unfortunately it does not work properly with my system:

    Latest Kubuntu with latest binary AMD driver.

    There is a white box around the mouse arrow and clicking the research "tab" caused the game to crash.

    I hope there will be some improvements to the Linux client.

    But thanks for the port either way.

    /Jesper

    Sorry to hear this, I'm the porter and would love to help out. If possible I'd love to get a gdb backtrace of this issue:

    gdb Xenonauts.bin.x86

    start

    c

    (play until crash happens)

    thread apply all bt

    Email the result of that to "rockemsockem@knockoutgames.co".

    Thanks,

    Aaron

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