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Bullseye71

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Posts posted by Bullseye71

  1. If you copy the personnelview.lua from X:CE into the standard Xenonauts install, you might find it'll make the memorial screen re-appear? I can't remember how different the two files are these days.

    Didn't work for me, but thanks for the help. I think I'll just let it go until I'm ready to play X:CE.

  2. Pretty sure it'd be a very easy mod, actually - if I recall correctly, literally all I did was to edit the appropriate UI script to remove the speech bubble link to that particular clipboard panel.

    Oddly enough, looking through the different files and I see a memorial_clipboard file in the assets\ui_screens\ui_personnel folder. I just don't see anything that references it. It looks like the personnelview.lua would have something to do with it. I did find this under assets\strings:

    <Row ss:AutoFitHeight="0">

    <Cell><Data ss:Type="String">PersonnelView.MemorialWall</Data><NamedCell

    ss:Name="_FilterDatabase"/></Cell>

    <Cell><Data ss:Type="String">Casualty<br/>List</Data><NamedCell

    ss:Name="_FilterDatabase"/></Cell>

    </Row>

  3. Johnny-come-lately here. I finally picked up a copy of this game and am enjoying it immensely! I'm a long time X-com fan and am quite happy to see this one pay its respects to the original. Thanks to all of the modders and helpful forum members that are making the most out of this great game.

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