Sanpaolo
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Posts posted by Sanpaolo
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Hi Sanpaolo. Other than missing faces (which I guess is because you have another mod running) I was able to complete the research:
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Hi Max, thanks for trying my saved game, i completed the advanced armor, but mine are light brown not blue and the face are missing (not all, so i think is due to 'More Portraits' mod); when i finish the weapon research nothing appear in spite of the xenopedia and ESC button doesn't work anymore. I will try disabling some mods and let you know!
thanks again
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hi all
i ve found another issue, advanced ballistic research causes crash
it's xce32hf3
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So i think it s better to close
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Looks like it was a local issue, solved it by reinstalling
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hi all
at the end of the production no pop up opens on the screen and the ESC button doesn't work anymore. I had to cancel the production, even restarting a new productin leads me to this bug. Anyone with the same bug?
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hi all
hope this time i get the right thread!
the bug consists in total lack of civilians and local forces during missions, even terror missions
in the debriefing is always 0/0 both civilians and local forces
i've got fire in the hole, thundra tileset, skitso's 2000 pack, dynamiic ufo spawn
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This is the bug forum for official bug reports rather than community content (i.e. not X:CE or mods).
Maybe someone else will jump in and help you out but the dev team can't help with community-created stuff.
i m very sorry, was not careful about
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hi all
in every mission type civilians and local forces are no longer present on battelfield, in the missions debriefing even too.
I ve Fire in the Hole, Thundra tileset, Improved containers, improved tilework, Dynamic Ufo Spawn, Armored Assault
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Every mission, even terror
So this evening i will do a bug report attaching the savegame and reporting the mods
Thanks
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Hi all
How can i fix this issue? I ve read somewhere there is a file where i can 'customize' the value.
i dont know if this is a bug, if it is i will do a bug report this evening from my pc
Hanks
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Hi all
I noticed this big several time, anytime an.hidden alien on higher position shots my soldier, in order to avoid this i have to save every turn, so when it happens i have to try other ways (move to another Cover, try to reveal the alien)
Garrison Duty (a mod to help with manning garrisons and staffing strike teams)
in Completed Game Mods
Posted
Sorry Max,
i had another problem, so sadly i had to disable, when aliens attacks my base, the facilities concerned by the mod was black.....
i will retry another game disabling the italian translation, maybe it's just this mod you all miss inspite of me