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syntaxerror

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Posts posted by syntaxerror

  1. I try to be very carefull at graphics. The new graphics should fit. Of course there wont be like original, but still it should be acceptable.

    Reskinning a character is easy if you know what to do but resizing is problem.. you need to edit all animations and its codes. And it will lose quality for sure because the frames are already so little..

    Would it be possible to reskin the soldiers uniform? I'm sure you can, I've seen a mod here so perhaps you can add it on your next update.

  2. It's not Charlie but game itself in general.For some awkward reason even though game should accept larger objects than 3 x 3 it doesn't.In any case does"size" of vehicles seriously bothers you ?

    What I find even more amusing is this part:

    I laughed a bit, I couldn't help it.

    Yes it bothers me. It bothers me so much I can't play the game...it's so painful ugh! ;)

    Can you also tell me what's funny in what I just said?

  3. PROGRESS UPDATE

    Vehicles.. more vehicles..

    Coding and graphics finished. Planned for total 10 vehicles but last second artillery problem sadly made me delay my 2 artillery.. maybe later..

    All new vehicles including old defender-saviour got totally new skins now..

    [ATTACH=CONFIG]6263[/ATTACH]

    - Hunter: Now got a new machinegun and flamer upgrade and alenium missiles!! light armour- very heavy fire power with missiles

    - Seeker: Upgraded Hunter with plasma and fusion rockets with huge damage potential and with a vulcan autocannon!!!

    [ATTACH=CONFIG]6264[/ATTACH]

    - Scimitar: you know it has cannons.. medium armour - heavy fire power!

    - Saber: Upgraded scimitar!! better cannons!

    [ATTACH=CONFIG]6266[/ATTACH]

    - Defender: Heavy tank with a low damage cannon.. very heavy armour - weak fire power.. cant use energy weapons

    - Saviour: Best armoured vehicle. very slow

    [ATTACH=CONFIG]6265[/ATTACH]

    - Hyperion: Got cannons, got armour and fast!

    - Centurion: Not armoured as saviour but much faster...

    Scimitar-Defender-Hyperion can use only plasma and lower weapons.. fusion and others will be for their upgraded versions.

    Energy cannons like pulse laser/plasma/fusion (MAC vehicle weapon became fusion energy cannon) will be again one shot cannons with energy damage. I am waiting for DUAL weapon vehicle support from CE to give gattling weapons to vehicles.. for this reason Hyperion is not fully useful for now..

    Upgraded vehicles will need their default one to manufacture. They will carry unique weapons too which you will get from rare aliens from rare missions.. maybe even there can be rare 3. upgrades.. but these will be added at "Unique Enemies DLC" :)

    I planned to give some tactical and gas weapons to vehicles like smoke or stun but i didnt do that. I didnt want to give all abilities to vehicles.. Some vehicles will make u carry less shields, some for rocket launcher but not for tactical advantage.

    I tested most of it.. at least the game dont crash at drop or garage menus.. GC graphics work as i tested some. Ofcourse there should be some leaks i forgot to put or test..

    So what is left... some balancing at vehicles stats.. manufactures and putting them to research chain..

    The unmanned tanks in the game are more larger than this...it's funny how your heavy tanks are similar in size with the Hunter Scout Car and its so puny comparing to the unmanned tanks.

    I'm guessing it must be Charlie that could not carry a larger tanks, and adjusting the graphics might have a graphic glitch.

    So let's just call it light tanks. Cos they really cannot be called Heavy tanks for some reason.

  4. Word to Steam Users: Trying to downgrade manually to XCE 0.31HF1 doesn't work unfortunately.

    Don't use the CE: 0.32HF1 from Steam as base and downgrade. Instead, choose Legacy 1.57 as base and download the CE: 32HF, Balance, and Settings here: http://www.goldhawkinteractive.com/forums/downloads.php?do=cat&id=10 install them using the modding tool then install X-Division on top of any of the other mods.

  5. having 10 people in the charlie really changes my early game. usually i have a two fireteam approach. 2 groups of four men (1 sniper 1 shield 1 rifle with lots o grenades and 1 heavy weapons) they go in separate directions and only meet up to take on the UFO itself. now i have two lots for a vehicle or a pair of flamethrowers!

    Glad you have fixed the soldier selection interface. How did you do it? And what branch did you start with? I have started with 1.57.

  6. Hello.

    It seems that there are only few members who is active in reporting bugs, etc.

    So I can help report bugs, maybe nitpick a few things, etc.

    as a start of a bug report and a nitpick:

    I don't like the black projectile so I have changed the color. Hmmm, much better? Sometimes when I shoot the enemy or they shoot me there is #### appears above the head?

    [ATTACH=CONFIG]6245[/ATTACH][ATTACH=CONFIG]6246[/ATTACH]

  7. Syntaxerror that sounds good. Have you installed the HF 2 per Hand or per Steamupdate?

    Btw. some Tipps for Beginning:

    - Use Smoke Grenades, Flashbangs and Cover. In Case use Frag Grenade.

    - Research the Scout Tank asap

    - Research Next Gen Weapons asap

    - Research Stun Weapons (you need not much for that and the most comes of its on)

    - get better Armor asap (you don´t need much for that)

    - Stun Weapons will be needed much in this Mod (you will see what I mean)

    - get Laser Weaponary to replace Next Gen Weapons

    That should be enough Tipps. Most of them you have to use up to the End. Find it out! :)

    I started with Steam 1.57 version of the game then I download the CE: 0.32 HF1, Balance, and settings and installed them using the modding tools, next is the X-Division Mod + update and put it as top priority.

  8. Hi Syntaxerror,

    if you use Steam you don´t have to do anything. You have two choises:

    a) You play with 1.57 Standardversion and install the Mods you want [but be warned, not all Mods are compatible with the Standardversion]

    b) You play with X:CE 0.32 HF 1 with the automatically activated Mods and install only the Mod you wanna play [like X-Devision, XNT].

    Thats it. Very easy, isn´t it? ;)

    I tried option B and it cause the problem above. So I guess I have to install manually.

    EDIT:

    So I finally had the game working fine with 1.57 modding tools.

    1. I have steam updated the game to 1.57

    2. Then I downloaded the X:CE 0.32 HF1, CE: 0.32 Balance, CE: 0.32 Settings and installed using the modding tools

    3. Then manually extracted X-Division mod to game mod folder

    4. Update with the latest patch

    And it's now working, I will try to find and see if the bus that AlienKiller have listed are true.

    EDIT:

    I have emptied the transport --- seems fine cos I still able to equip again.

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