Endwarde
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Posts posted by Endwarde
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Yes, I was doing new games from scratch.
Running the latest update as of tonight, I tried playing around with some things. One thing I discovered was that my ground combat would fail to load and it would CTD everytime if I had someone equipped with a flamethrower and ammo on my chinook. When I took that weapon out, I was able to load ground combats again. This was a reproducable pattern for me.
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Still having the problem after this morning's update and a reboot of my computer. I am running Vista x64
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Everytime so far. I tried it in debug mode as well and I keep getting it. I started a new game and it's happening. I am playing in 1680x1050 if that matters at all.
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Hello,
I am getting a CTD from the Geospace screen when the program attempts to load up a ground combat mission. The load gets to the point where you start hearing the ground combat music, then it CTDs.
The is the error message I get in my application logs:
Faulting application Xenonauts_gc_editor.exe, version 0.0.0.0, time stamp 0x4ee4f1f5, faulting module Xenonauts_gc_editor.exe, version 0.0.0.0, time stamp 0x4ee4f1f5, exception code 0xc0000417, fault offset 0x0032d861, process id 0x251c, application start time 0x01ccb8924a9422e0.
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Hello, I am receiving a number of crashes in the game when it tries to load a saved game or when it tries to go to ground combat. From the start of the game I choose the load screen and load a previous saved game. 3 out of 4 tries will CTD. When I do get in, my Chinook arrives to the crash site and it tries to load the groundgame. At the briefing screen for the ground mission I click on the screen to move forward and then it CTD. Can't get beyond this really...
Oh, and on the big map, when I zoom in on a part of the world, it appears that a ghost of the crash site stays on the screen relative to where it was on the fully zoomed out map.
Any known workarounds?
Thanks guys!
[v8.3 Ground Combat Load] CTD when ground combat loading
in Xenonauts Bug Reports / Troubleshooting
Posted
Yes, it's still in the most recent build for me.