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zenish

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Posts posted by zenish

  1. Guys Thank you,

    So much for all your opinions, critics and appreciation, specially for the AI that is one of the hardest, time consuming and well developed part of the game. :)

    One thing I didn't explicitly mention is the art assets, especially the xenopedia images.

    They are really well done, quite fitting with the dark themes of the mod. Cuddos to the artist.

    I been working in some improvements for this issues:

    They all sound like good additions and changes, great to hear the mod still is in active development.

    With the zombies back on, just please.. please!!.. don't give the bastards armor. Its such an op and terrifying ability that to properly balance it they really need to be soft targets. :o

    Wait until you face Insane difficulty Gorgols :D

    Thanks, but no thanks. haha

    I tried veteran and it wasn't pretty. Currently on normal and I still take a beating.

    And this game when u used up all ur ammo. Isnt it awsome? Look at this in this game u never use ur ammo so its like infinite. And now look at ur game - a new extra thing to deal with. Limited ammo!! :D

    BTW What i didnt like was for example huge amount of rocket (and aoe in general) equipped aliens.

    It is! It really is. I never came close to this level of despair and exhilaration on vannilla. I find the difficulty to be quite brutal, way above my usual ceiling for these games, and yet I'm still playing it for that reason alone. It's really satisfying to come out on top of these constant dire situations.

    I also agree on the rocket fellas. Maybe it is because I just crumble whenever a find a bunch of them.. I recently tried a terror mission where I encountered sibillians.. Plasma cannon and grenade bonanza, not to mention reapers and gorgons everywhere. I had to, of course, abort.

    It was such an AOE spam, that I felt I needed a least flying armor to hide on rooftops to have a chance at winning it. Really outclassed on that one.

    ...but here is my tip for all the aliens based on my own game experience and preferences (until mid game at least):

    Thanks. Took plenty of notes. :)

    edit: Any tips for fighting drones? I find myself bleeding everywhere, running in panic, constantly suppressed and unable to retaliate or a good combination of these. That paired with any Andron in the vicinity is just abort material. Worst thing so far.

    cheers

  2. I just got through the most soul crushing ground mission I've had in this game.

    I was a complete nightmare. First landing ship to show up, with a crew of 22 gorgons and a bloody reaper. I absolutely hate gorgons and if I knew how to remove or tweak them I would. Still, when I saw what was waiting for me about 5 mins in, I decided I to go through with it, to prove to myself I could kill these bastards. And that my hate for gorgons doesn't come out of my usual incompetence when dealing with them.

    Final count: 20 out of 21 gorgons killed + 1 reaper. All I had we're the first upgrades to the ballistic weapons, no flamethrowers.

    Every single grenade and ammo spent, scout tank included with the 30 cal, only the sniper had a few bullets on last mag. Everyone got out alive, 1 miraculously revived after being blown to pieces by a desperate friendly grenade on last stand.

    My spoils for this fantastic achievement were reactor and core of the new ship plus a whooping $3.600 dollars for my struggles.

    3600! I mean, do I even have to say anything? :(

    I know there we'rent weapons to sell, but still... This should be looked into, I'm certainly not doing it again.

    My only consolation, other than victory itself, was everyone surviving and max levels/promotions for all soldiers.

    3600...

    Anyway, I really think gorgons could use a big change. Including the cheesy xenopedia entry. I like how they maneuver and try to get you from behind/flanks. But they are way too resistant to damage. Reapers worked in vanilla because they would go down with a good shotgun to the face. With gorgons you need someone with flamethrower or else the whole squad need to jump in. Witch would be fine, if there we'rent multiple on every map AND they couldn't sprint a good distance from outside your fov and still smack someone to death. But now we have 3, that I know of, enemies with similar attack behavior as reapers, but with a crap ton of armor on top.

    On my first map, I sincerely thought the mod was bugged. I was greeted with 4 gorgons coming out of fog and wiping my squad on the next few turns. Great stuff.

    /rant

    If anyone knows how i could tweak their armor values and how to limit their numbers, please give me some advice. I have no idea what to look for. And one last thing, is there a way to include cover indicators from XCE? I tried but made a mess. :D

    Other than these fast armored buggers, I'm really liking the mod. From weapons to the cool AI, good job overall.

    Love the Alien(movie) references with the vipers too. :D

    Cheers.

    sorry for the ranty tone, gorgons get me worked up. :rolleyes:

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