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tiggyd

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Posts posted by tiggyd

  1. Should have posted this link to a game-play video earlier.

    The turns are actually taken in 10 second chunks, but this is one game all shown together. Because the turns are simultaneous you find your men/aliens meeting unexpected opposition. Their reaction is partly autonomous according to whether you've set them on attack, hold ground, or retreat when meeting the enemy. It's by far the most realistic turn based game ever.

  2. I like the time unit method in turn based games. I think it just needs fine tuning here and there to get rid of some of the exploits like you have with some of the other annoying Enemy Unknown features, like the scouring of a map to find one cowering alien. By far the biggest problem with Xenonauts is the monotony of the maps and scenery, and the replayablity rather than the TUs.

    By far the best game of this ilk was Laser Squad Nemesis (RIP) with it's simultaneous turn system. For those of you who missed the game I'll explain it. It was player vs player by mail, although they did bring in a one player vs AI later. You and your opponent would map out 10 seconds worth of moves and actions and send them off to the server. The server would then play the moves at the same time and work out what happened and send you the results. It worked brilliantly the stats of the units were constantly being tweaked to make the balance pretty darn perfect.

    Laser Squad Nemesis was created by the guy who made the original XCOM. It was his improvement on the TU system. Why not copy it? (Or better still, just get Julian to let you restart the real LSN)

  3. Hi all.

    Love the game.

    I played XCOM on my amega many years ago and played it again last year. I've also tried to play all the similar games like Jagged Alliance, Afterlight and Silent Storm.

    I was never keen on the real-time element of the game. I didn't like the feeling of being in a research/base building race with the aliens, and I'm still not keen. Another game, possibly Xenowar, had an option to play a stand alone ground mission from the early,middle or late period of the campaign. I'd like that option in Xenonauts. Due to spoilers, I think it would be best if you had to unlock the periods in the campaign before you can pick them. It would be cool if there was a scoring system to so you can gauge how well you played.

    The suppression system is a great addition.

    XCOM was a great game. The Gollops made a better one though. Laser Squad Nemesis. RIP. Space Marines, robots, 'greys' and some monsters battling it out on a variety of maps. Rather that alternate turns it was played against other people by posting your turns to a server, which then ran both simultaneously to see what the result would be. It was the most exciting, finely tuned, tactical game I have ever played. AI will never replace a human for an opposition. It would be great if you could do a 2 player version of this game. Alternate turns with maybe a 'force point' method of picking weapons and soldiers. Maybe even make the aliens playable.

    More. The modders are doing well in this respect already. More maps of the current style, but more variety. Swamp maps. Indoor maps (Like Apocalypse). Beach maps. South American maps.etc

    New aliens, new weapons, new vehicles, etc etc etc.

    BUT...I'm not a techy person so I would wait for an official update to the game rather than some of the complicated (to me) fiddling some mods require.

    But as I said, I love the game already!

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