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York2016

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Posts posted by York2016

  1. so basically the topics title is not correct?

    I don't know if you can change the topics title after you post the OP though, i could be wrong. But yeah it is "wrong" but originally that was what it only supported/used(1.07/8/9+XCE 0.26) until the mod reverted back to using 0.25, like i said, due to the issues with 0.26.

    For example, Skitso's oppressive UI mod says 1.07 in the title but in reality it supports 1.09 with optional XCE 0.27 compatibility.

  2. Im a little confused. The topics title says Xenophobia is at v1.09 and CE 0.26HF with XNT 5.21+hotfixes which should be the codename "Firebat". When i launch the game the launcher says its v1.08 with CE 0.25HF and XNT codename "Die Dreadnought". Is there sth i am missing?

    Die Dreadnought is actually the unofficial codename for CE 0.25HF2 modified for xenophobia, hence "unofficial", i think.

    (Xenonauts 1.08HF CE 0.25HF2 UNOFFICIAL: DIE DREADNOUGHT)

  3. Ok, so I don't get it. Do I need to install XNT to install this? The mod page here says nothing about it but the Nexus page says XNT 5.3 is required. The instructions on this page should add some clarification.

    It seems that XNT is not required anymore as it is packed with the installer due to the significant size difference between 1.4.8 and previous versions. I could be wrong though. :P

    Also i wish that you could include the F/A-18A hornet in Xenophobia as it fits the timeline(First flight of F-18 in 1978 i think) though it doesn't seem that anyone has made the plane for use in xenonauts...(yet...wait...i suck at moddding...nvm). Idk...just wanted to throw that out there.

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