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kitten

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Posts posted by kitten

  1. More bugs: Pistol bug is still presenting itself with the Hi-Power Alenium and Improved tranq pistol while carrying basic shield (only two i tested so far), Alien scanner, dermal re-generator, and metabolism boost is not in soldier equip screen. For some reason i've not unlocked any armor besides jackal after engaging andron, cesian, and the lizard dudes. I'm not really sure what unlocks the next armor honestly. Anyhow I'm too tired to think or game anymore so my apologizes if i mentioned bugs i already mentioned. Keep up the good work, I love this mod!

  2. I was caught out in the open and broad sided by the weapon that fires explosive bolts with stun gasses surrounding the blast zone. Unit on the ground when looking at inventory was a non bloody soldier curled up reading "xenonaut". I tried healing his tile 3 times before giving up and moving on with the mission. I'll try a fresh install and see if it persists, maybe I goofed something up or it's an engine issue. Upon completing the mission there were no KIA soldiers and that specific unit was wounded for like 5 days after.

  3. Eisfunke, I like what you did with the plasma weapons. However, the iron sights position on the carbine is totally wrong. It's a bullpup weapon so your cheek would be against the rear sight. If you moved it up to just over the trigger, made it a bit smaller and made the front sight about 25% smaller it would be more realistic. Good work though, and from a firearms standpoint the short sight radius would account for it's inaccuracy.

  4. Squeaky wheel gets the grease as they say. Speaking of which, I really dont mind bug reports as it helps everyone and I like bug-free games as much as you guys, its when I get posts bitching about balance that I dislike. :)

    Well more bugs. Dermal Regenerator & Metabolic boost injection can be manufactured but do not show up in the equipment screen. Also I'm not sure if this is a bug or not The light ballistic machine gun has the same -80% TU as the Alenium Ballistic machinegun both of which unlock at the same time so i'm not sure what the advantage of the light over the Alenium is.

  5. i have got some problem with this mod... i researched a manufacture the hunter vehicle.. there is my problems:

    1. hunter is in garage slot but there isnt any photo of hunter

    2. when assigned it to the my droop ship and after go to the droopship (i wanted to switch position of hunter with soldiers on the board) game crashed...

    3. when i started mission.. hunter cant do any movements on the battle map (it should only rotate and fire)

    have anybody idea what should be wrong?

    i have installed latest game version with latest xenophobia mod..

    I can confirm this bug, except if i click the hunter tab in ground combat i can move it and fire with it but it does not show path, or TU, or take damage from alien fire.

  6. What armor were you wearing? Its an easy fix.... Also I'd dont mind bug posts, so keep them coming.

    Jackal with both basic and kevlar shield. Seems to be all the alenium pistols that cause it. However they also seem to be super useless against the robotic and aliens style units so i will probably try to figure out some other configuration. I also can't seem to get the advanced tranq rifle magazines to manufacture. I'm going to give a fresh install of everything an see if that corrects any of the issues. It'll take an hour or three to get everything downloaded and installed.

  7. Hate to report more bugs, seems that when i do the shotgun and pistol improved versions. I get some manufacturer entries with all #'s and if i build them none of my dialogs ever complete. It even locks out main menu an such. I've loaded from a much earlier save and i'll try to pin the bug down a bit more. All the UNSC weapons work fine with no more crashes under linux. Thanks again for all the work an quick response to bugs.

  8. I did re-check UNSC weapons again, but I dont have Linux so....they worked fine when I tested them on Win7. It could be another weapon causing the crash for you, my rough guess, but I unlocked and tested everything before I packed the mod to specifically check for this issue.

    I wonder if its because the Spartan Laser doesnt unlock ammo, try this HOTFIX I made for you and give it a shot. I simply moved the M6 Spartan Laser to unlock with the Particle Beam and ammo.

    Tried the hotfix, it's still CTD. I'll fire up my windows machine and give that a shot. However, my internet is horribly slow so it'll take about 6 hours to download xenonauts. I'll let you know if it works though.

  9. Bug: Crashes to desktop upon unlocking UNSC weapons. Linux Game, crash occurs when in soldier loadout and clicking on "advanced" tab.

    Slayerjerman, I can't thank you enough for providing such a challenging mod that adds so much content. The only thing I can fault is the lack of info in the xenopedia to help me decide what's better and why. I know that will eventually be rectified in future releases. Thanks again for all your hard work, fantastic content.

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