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Showing content with the highest reputation on 05/05/2018 in all areas

  1. Hey there congratulation on the excellent mod. I have one question to ask thow, i read that the mod has implemented the fire in the hole mod , but even thow i use high explosives charges i still fail to do any damage to the ufo. Is this a problem from my end ? (to be fair i just enterd the ufo phase 2 of the game so maybe it will work with later tech? I am still on improved allenium exploseives , no other mods are active and the load order is as it should be and everything else works fine) ps:When i click to launch xenonauts i get the following message from the mod installer: the xenonauts community mods are either not active or they dont have the recommended mod prioriy.Do you want to fix this automatically? I always click no to that. Is that correct? Thanks for your time.
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