Encountered a problem in ground combat:
-'Nauts & Aliens start firing animation but reset to stance after approx a second, projectiles still continue firing - most visible with burst fire.
-Wounds cause numbers and wound sound but no animation/reaction to hit.
-Running with mods but have narrowed down to being present when X:CE settings is switched to active in modding tool.
-Experimented with an earlier version of X:CE and (despite crashes) this bug wasn't present.
Thoughts?