Encountered a problem in ground combat: -'Nauts & Aliens start firing animation but reset to stance after approx a second, projectiles still continue firing - most visible with burst fire. -Wounds cause numbers and wound sound but no animation/reaction to hit. -Running with mods but have narrowed down to being present when X:CE settings is switched to active in modding tool. -Experimented with an earlier version of X:CE and (despite crashes) this bug wasn't present. Thoughts?