Something that some of you modders may find useful - you can use the same debug output we use to test the accuracy / morale / suppression etc calculcations are working correctly to test your own creations. Viewing Debug Output: 1) Download the debug viewer here: http://www.xenonauts.com/devfiles/xeno_debugger.exe 2) Run the Xenonauts_gc_editor.exe version of the game, which can be found in the same directory as Xenonauts.exe is. 3) The debugger will output real-time debug information from Xe