The operations feature being added to the game is interesting, and I thought I'd discuss some possibilities for it. It's possible I've missed some of the recent details about its intended mechanics, so please forgive some inaccuracies.     Combat / Espionage / Diplomatic You would have three categories of activities. These would let you know quickly what kind of danger you can expect, what sort of characters/attributes are best, and how risky the operations are and in what wa