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Posted (edited)

mission vs a light scout "minor damage", map with ufo in the top most corner as you play

level loaded showing the rocket tank as "destroyed"... selecting the tank generated the correct model, and seems usable... (or it might have been a second or two lag after mission load that caused the tank model to correct itself).

to be clear, this was the second the level loaded before anything had been done.

edit: on return to base, the tank was "faded" in the background image on the vehicles screen and "unassigned" despite still showing up on the soldiers screen in the assigned tab. Couldn't change weapon, change callsign (both missing) and the decommision and relocate buttons were greyed out.

sending the chinook out on the next mission, the tank appeared as normal, returning to base, the tank was still greyed out.

could not assign the second tank to the chinook (assume the assignment of the first was taking up the space)

edit edit: greyed out vehicles seems to be their own bug: http://www.goldhawkinteractive.com/forums/showthread.php/2560-13-1-Greyed-out-vehicles

Edited by LeftyRighty
Posted

I've also noticed that sometimes the level starts and you get the "vehicle destroyed" noise at the very start of the level, but the tank appears to be intact... might be the same bug but the tank model corrects itself very quickly.

Posted

Thanks for the report. I'll try to reproduce it with the info I have. If some could attach a save game made when it happens it would be great.

(I suspect after loading the save game the tank will appear correctly - or broke totally. Murphy's law...)

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