Chris Posted March 23, 2012 Author Share Posted March 23, 2012 There should be an update re: Kickstarter when we release V9.2 this weekend. Quote Link to comment Share on other sites More sharing options...
iamkyon Posted March 23, 2012 Share Posted March 23, 2012 I, for one, am looking forward to both updates! Quote Link to comment Share on other sites More sharing options...
The New Romance Posted March 23, 2012 Share Posted March 23, 2012 Ouuuuhhhh yeaaaaaaaaahhhh. Quote Link to comment Share on other sites More sharing options...
Candew Posted March 23, 2012 Share Posted March 23, 2012 Sweet! Looking forward to it! Quote Link to comment Share on other sites More sharing options...
Kilrathi Posted March 23, 2012 Share Posted March 23, 2012 Great news, Chris. I've been looking forward to seeing even more hype for Xenonauts and will be there backing the project as soon as it goes up (well, I'll probably get the beta before then, just need to find some time to play it!). You've got a lot of fans out there and plenty of us will be happy to keep spreading the word. Keep up the good work! -Kilrathi Quote Link to comment Share on other sites More sharing options...
ResFu Posted March 23, 2012 Share Posted March 23, 2012 Sweets! V9.2 this week! Soon as possible (after launching V9.2) i'll post in my "home" forum (also with a lot of X-Com generation peoples) Quote Link to comment Share on other sites More sharing options...
Gorlom Posted March 24, 2012 Share Posted March 24, 2012 There should be an update re: Ki0ckstarter when we release V9.2 this weekend. Try to avoid starting the kickstarter on april fool's day. =P Quote Link to comment Share on other sites More sharing options...
Moonie Posted March 26, 2012 Share Posted March 26, 2012 I am glad to see that they have got rid of those stupid wings, now it's starting to look the part. Quote Link to comment Share on other sites More sharing options...
oracle1990 Posted April 19, 2012 Share Posted April 19, 2012 (edited) I know it is a lot of work to be done, but just wanted to mention that on the web-site it say "Build V9.1 Released" in the news section --O-- Edited April 19, 2012 by oracle1990 Quote Link to comment Share on other sites More sharing options...
immagikman Posted April 29, 2012 Share Posted April 29, 2012 Does fawning over the crashed UFO art and pretty much ignoring the rest of the update mean we're superficial? Yes Quote Link to comment Share on other sites More sharing options...
Hellstormer Posted May 3, 2012 Share Posted May 3, 2012 The new Corvette crashed outside (with the roof toggle on) looks great!!!! Also I hate that there are so many soldiers in them. I lost two really good men killing off all the aliens at a crash site - not to mention the MiG and F17 I lost just bringing it DOWN. My OTHER F17 then had to fight of not one but TWO fighters (in separate battles) on its way back to base. Then if I hadn't had an extra hangar for a 4th plane my Chinook would have eaten it to yet ANOTHER fighter! In other words Chris you are a brilliant (evil) developer and I am enjoying this. Great work everyone @ Goldhawk! Quote Link to comment Share on other sites More sharing options...
GoodGuyEddy Posted May 18, 2012 Share Posted May 18, 2012 Am i the only one who thinks that the corvette is too small on the battle map? I mean, when i first time i saw the art for it it was very huge horizontally, but vertically(looking from the side) it was like a needle. I expected it to be at least as big as a carrier(one of the heavier ships), not complaining much but i can't shake the feeling it should have been made bigger . Quote Link to comment Share on other sites More sharing options...
Stromko Posted May 18, 2012 Share Posted May 18, 2012 For the amount of effort it takes to down it, it was a letdown that it's just a single-room shanty inside. I doubt that's a final-version interior though, so hopefully they'll add both complexity and scope when they make another pass at it. I'm sure they have every intention of exceeding or meeting X-Com in all respects, and just adding some rooms and alternate routes / entrances in the medium UFOs would be (relatively) simple, so can't imagine them not doing it when they get a chance. Quote Link to comment Share on other sites More sharing options...
Targe Posted May 19, 2012 Share Posted May 19, 2012 Agreed, the battle map is going to have to get bigger, or the battleship should be sitting on top of the chinook when you get out. The corvette is too small. And, of course, we need an abductor ship with mutilated cattle and humans in the lab inside it... one of my fondest memories of the ol' x-com! Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted May 20, 2012 Share Posted May 20, 2012 The battle maps will be sized according to the size of the craft you have downed. It would make things easier if you could just land on the roof and work your way in. Quote Link to comment Share on other sites More sharing options...
Zeromanicus Posted May 24, 2012 Share Posted May 24, 2012 Anybody got a picture of one? Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted May 24, 2012 Share Posted May 24, 2012 One what? Quote Link to comment Share on other sites More sharing options...
thothkins Posted May 24, 2012 Share Posted May 24, 2012 here you go Quote Link to comment Share on other sites More sharing options...
Gorlom Posted May 24, 2012 Share Posted May 24, 2012 I think he means a corvette. Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted May 24, 2012 Share Posted May 24, 2012 I wasn't sure if he was after a picture of a corvette or one of the maps. Or a corvette in a map. This is a corvette in a submap editor. Quote Link to comment Share on other sites More sharing options...
Zeromanicus Posted May 24, 2012 Share Posted May 24, 2012 Thanks Gauddlike Quote Link to comment Share on other sites More sharing options...
thothkins Posted May 24, 2012 Share Posted May 24, 2012 I think he means a corvette. boos from the gallery Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted May 25, 2012 Share Posted May 25, 2012 There is space in there to add a couple of rooms in a similar pattern to one of the x-com scouts. I might make a change or two to see how it looks. Quote Link to comment Share on other sites More sharing options...
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