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(Question) Shields


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Hey, guys!

Trying to rise the shields hp, I found it at weapons_gc.xml:

<Weapon name="weapon.combatshield" bulletType="shield" emptySound="Empty Click 1">

<props range="1000" hands="1" recoil="0" weight="6" isHeavy="0" clipSize="80"

reloadAPCost="0" reloadSound="Weapon Stun Baton Reload" />

<SingleShot/>

<BurstFire/>

<GUIImage name="gui/weapons/CombatShield.png"/>

<GroundImage name="grounditemimages/misc_combatshield.png"/>

<Ammos>

<Ammo name="ammo.none" type="kinetic" damage="0" stunDamage="0" mitigation="0">

<Projectile/>

<Impact/>

</Ammo>

</Ammos>

</Weapon>

The number in red above is the shield hp, but when I put 150 instead of 80, it shows 80/150 in game (the maximun goes up, but the current stays at 80). Anyone knows what else must I do to get 150/150?

Thanks!

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<Row ss:AutoFitHeight="0">

<Cell><Data ss:Type="String">weapon.combatshield</Data></Cell>

<Cell ss:StyleID="s65"><Data ss:Type="String">weapons/misc/combatshield</Data></Cell>

<Cell ss:StyleID="s65"><Data ss:Type="String">weapons/misc/combatshield</Data></Cell>

<Cell ss:StyleID="s65"><Data ss:Type="String">ballistic</Data></Cell>

<Cell ss:StyleID="s66"><Data ss:Type="Boolean">0</Data></Cell>

<Cell ss:StyleID="s66"><Data ss:Type="Number">0</Data></Cell>

<Cell ss:StyleID="s66"><Data ss:Type="Number">0</Data></Cell>

<Cell ss:StyleID="s66"><Data ss:Type="Number">80</Data></Cell>

<Cell ss:StyleID="s66"><Data ss:Type="Number">0</Data></Cell>

<Cell ss:StyleID="s66"><Data ss:Type="Number">6</Data></Cell>

<Cell ss:StyleID="s66"><Data ss:Type="Number">3</Data></Cell>

<Cell ss:StyleID="s66"><Data ss:Type="Number">6</Data></Cell>

<Cell ss:StyleID="s65"><Data ss:Type="String">ammo.none</Data></Cell>

<Cell ss:StyleID="s66"><Data ss:Type="Number">1</Data></Cell>

<Cell ss:Index="16"><Data ss:Type="String">Other</Data></Cell>

</Row>

This one, right? I put 150 at it and still shows 80/150 in game. :(

EDIT: Nevermind, starting a new game it works! :)

Edited by Alexandre Lange
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