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[v21 stable, ground combat] multi-mission unit health bug


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It seems there's a known issue where soldiers on missions while injured have their injured health shown as their max health. What you're seeing is the 2 points your soldier healed between combats through natural healing. At the end of your previous fight he had 53 health left, in flight to the next fight he healed 2, so in the new fight he's showing at 55/53 health.

I made another thread about it yesterday and did a bunch of testing on it today. Because it's a display only bug it may not get fixed before release. :confused:

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