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Proposed Psionic Fixes


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Another possible way to handle these powers is to have a unit actively resist affect the power.

For example:

- instead of MC being instant, the solider can resist for a few turns before MC takes hold. So basically there is a tug-of-war that can go on for a few turns (but usually doesn't) depending on various factors. Each turn both side of the struggle would calculate a score (with the results of the previous turn being added). The score could change positively or negatively. If it's high enough, the enemy takes control. If it's low enough, the soldier breaks free and the enemy suffers a backlash and has to wait a few turns to try again. While the struggle is going on, the affected unit is basically suppressed (so it is of some use to aliens even if the mind control fails)

- furthermore, once an alien achieves mind control, he still has to fight to keep it. The battle goes on, but with a penalty to the soldier (and this time no suppression effect). So the alien has full control over the soldier with full TU's, but can loose it again.

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