Chris Posted April 15, 2014 Share Posted April 15, 2014 The release version of the game has all the tiles locked away inside archive files in order to reduce the file count of the game down to something more reasonable (there's 80,000 tiles in all). There are programs available that will let you open those files to get at the tiles inside, but it's far easier if we just provide a zip archive containing all of the tiles. This is hosted on our site and can be found here: http://www.xenonauts.com/devfiles/unpacked_tiles.zip Just unzip the tiles into the /assets/tiles/ directory of your game and you're all set to start mapping! Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted April 15, 2014 Share Posted April 15, 2014 God bless you sir. Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted April 16, 2014 Share Posted April 16, 2014 A great resource thanks. Will this file be updated if you make any changes to the tiles used in the game? Quote Link to comment Share on other sites More sharing options...
Skitso Posted April 18, 2014 Share Posted April 18, 2014 Is this up to date after the latest big change in tile structure? Quote Link to comment Share on other sites More sharing options...
kabill Posted May 10, 2014 Share Posted May 10, 2014 I've been using the above download for mapping purposes, but I've just noticed that there's some tilesets (e.g. Town and Alien Base) for which there don't seem to be any images or spectres included in the relevant folders. All the folders are there, but they're empty. Quote Link to comment Share on other sites More sharing options...
Skitso Posted May 10, 2014 Share Posted May 10, 2014 Yeah, the pack isn't up to date. Hope Chris uploads a new one soon. Quote Link to comment Share on other sites More sharing options...
kabill Posted May 10, 2014 Share Posted May 10, 2014 Cool. It's not a problem as they can be extracted. Just wasn't sure if it was known (I was really confused when I tried to open some of the Town submaps and they were all blank). Quote Link to comment Share on other sites More sharing options...
Skitso Posted May 10, 2014 Share Posted May 10, 2014 The problem is that they can't be extracted anymore. After the tile atlases were made, the tile pack file contains only the spectre files... Quote Link to comment Share on other sites More sharing options...
kabill Posted May 10, 2014 Share Posted May 10, 2014 Ah, wasn't aware of that. Mostly that's not actually a problem, since you only need the spectres to be able to use them in the map editors. So it only matters if you want to reuse assets in different tilesets (and I guess you could extract images manually from the atlases to deal with that). This isn't to say that a full download wouldn't be useful, though. Quote Link to comment Share on other sites More sharing options...
Chris Posted May 10, 2014 Author Share Posted May 10, 2014 Uploading an updated file now. Quote Link to comment Share on other sites More sharing options...
kabill Posted May 10, 2014 Share Posted May 10, 2014 That's great! Quote Link to comment Share on other sites More sharing options...
Chris Posted May 10, 2014 Author Share Posted May 10, 2014 And the upload has finished now. Quote Link to comment Share on other sites More sharing options...
DarkExcalibur42 Posted December 18, 2014 Share Posted December 18, 2014 So.... I must have done something wrong.... I thought it wasn't working at all because when I used the level viewer on a map I was building it was totally blank. Then I tried loading a standard map from the game in the same tileset I was working on and noticed that some things WERE showing up. Then I picked this map at random for the screenshot. I was making a desert map and had set down the 10x10 concrete ground items. None of those showed up. I loaded a different desert map. The sand didn't show up. I loaded this industrial map. I don't even know what isn't showing up on this one. Any idea where I went wrong? Quote Link to comment Share on other sites More sharing options...
kabill Posted December 23, 2014 Share Posted December 23, 2014 Possibly a stupid question given the thread but: did you download and install the mapping tiles? Assuming you did, I don't know. It's most likely going to be an installation error (i.e. you've extracted the files to the wrong place) I think, but it's hard to tell without knowing what exactly you've done. Quote Link to comment Share on other sites More sharing options...
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