Headnoob Posted March 22, 2014 Share Posted March 22, 2014 Probably too early to really go into much i'm sure, but what are the future plans if it's wildly successful? Expansions like games used to actually get? Quote Link to comment Share on other sites More sharing options...
zolobolo Posted March 22, 2014 Share Posted March 22, 2014 (edited) Another day another update It is great to see the game getting closer to the finish line. One question: Is base storage capacity going to be implemented or am I just missing the indicator how much space is left? I never build a new storage room, but also do not run out of space. In the old game you had to build these to have space for the tanks, weapon and ammo but since the first is stored in garage here and the later is infinite I wonder if there is a point to have storage at all Edited March 22, 2014 by zolobolo Quote Link to comment Share on other sites More sharing options...
Msvknight Posted March 22, 2014 Share Posted March 22, 2014 Probably not.And mrxny...was that supposed to be a pun...? Well, it hasn't updated yet Quote Link to comment Share on other sites More sharing options...
Gauddlike Posted March 22, 2014 Share Posted March 22, 2014 Another day another update It is great to see the game getting closer to the finish line.One question: Is base storage capacity going to be implemented or am I just missing the indicator how much space is left? I never build a new storage room, but also do not run out of space. In the old game you had to build these to have space for the tanks, weapon and ammo but since the first is stored in garage here and the later is infinite I wonder if there is a point to have storage at all Storage capacity has always been planned to be unrestricted. The way most items are implemented in game there is not much need for storage as used in the original. Quote Link to comment Share on other sites More sharing options...
zolobolo Posted March 22, 2014 Share Posted March 22, 2014 Storage capacity has always been planned to be unrestricted.The way most items are implemented in game there is not much need for storage as used in the original. Yeah I read about this, but why can we build Storerooms then? Quote Link to comment Share on other sites More sharing options...
Xhaleon Posted March 22, 2014 Share Posted March 22, 2014 Yeah I read about this, but why can we build Storerooms then? Can you access the store menu without a storeroom built? I've never actually tried that... Quote Link to comment Share on other sites More sharing options...
Amaror Posted March 22, 2014 Share Posted March 22, 2014 Yeah I read about this, but why can we build Storerooms then? Because you can only send weapons and equipment to another base if that base has storerooms. Quote Link to comment Share on other sites More sharing options...
mordenkien Posted March 22, 2014 Share Posted March 22, 2014 finally I've avoiding playing past 5th ufo since I got the kick-starter ..now I shall play.."Jeeves ...Fetch the Flammenwaffen...where's thothkins?" Quote Link to comment Share on other sites More sharing options...
Solver Posted March 22, 2014 Share Posted March 22, 2014 Congratulations Chris and the team! The game has been feeling more and more complete with every build. Quote Link to comment Share on other sites More sharing options...
zolobolo Posted March 22, 2014 Share Posted March 22, 2014 Because you can only send weapons and equipment to another base if that base has storerooms. I see. Never tried that since I have only one base for mission squads: @Xhaleon, tried it at gives a message that I do not have Storeroom Maybe some description would be good to have for the building to state this and let the player know that it doesn't make sense to build more then one Maybe shot down fighters also do not give any resources when there is no storeroom in the base... Quote Link to comment Share on other sites More sharing options...
Msvknight Posted March 23, 2014 Share Posted March 23, 2014 Quik question is my xenonauts up to date? V21 Stable HF 20/3/14 Quote Link to comment Share on other sites More sharing options...
Sentelin Posted March 23, 2014 Share Posted March 23, 2014 Yes it is. Quote Link to comment Share on other sites More sharing options...
Mustang Shooting Stars Posted March 23, 2014 Share Posted March 23, 2014 Hi all, very exciting news. Getting close to a release now. I've held off playing until recently so as not to ruin the suprise. Now that I have dabbled I can quite honestly say the game has surpassed my expectations in every way. I'm 37 and played the original Rebelstar/Laser Squad/X-com to death on Amstrad CPC, Atari ST and on an old PC and to know that this respectful version of a great game CAN be made in this day and age gladdens my heart. Does anyone have any idea when the mac version will be update to V21 stable on Humblestore? Quote Link to comment Share on other sites More sharing options...
mrChips Posted March 23, 2014 Share Posted March 23, 2014 Congratulations guys. The game now looks very polished and this build definitely seems like a big milestone. The smaller light scout maps and faster AI turns in particular drastically improve the pacing of the early game. The month 1 crash sites feel much less of a chore now. The game as a whole feels very complete, and the balance is pretty tight now. Quote Link to comment Share on other sites More sharing options...
Buatha Posted March 23, 2014 Share Posted March 23, 2014 Is it normal for your own guys to get suppressed by machine gun fire? I had an assault troop a good two tiles away from the UFO entrance and he was surpressed when my HMG troop shot into the UFO. While I'm sure it's already noted, some of the descriptions for the research items are written in the first person and seems a bit off to me with some somewhat humorous tones that don't jive with the seriousness of the game. Quote Link to comment Share on other sites More sharing options...
Doomsdayman Posted March 23, 2014 Share Posted March 23, 2014 I have a few issues 1st there is still a bug when it looks like it hit it misses (only now there won't aspire a miss text). 2nd PSI enemy's. So you can't have PSI guys thats ok but now it's like you took the bad part about PSI (Aliens can PSI you without line of sight) and left the good part out of it (your guys useing PSI). 3rd I know I am prity late with these 2 but base defense make them come only trough the hanger in waves. Now they are coming from all directions. I really like the tank now if any alien gets in it's sight *BOOM* alien=jelly . Quote Link to comment Share on other sites More sharing options...
ccrunner1756 Posted March 24, 2014 Share Posted March 24, 2014 I am playing through on ironman veteran V21 stable and am getting a CTD. I have the save file. Should i upload that somewhere? If so how and where? Quote Link to comment Share on other sites More sharing options...
Buatha Posted March 24, 2014 Share Posted March 24, 2014 Wait, they took out human PSI troops in Xenonauts? Quote Link to comment Share on other sites More sharing options...
Max_Caine Posted March 24, 2014 Share Posted March 24, 2014 Took out? It was never in Xenonauts. Quote Link to comment Share on other sites More sharing options...
Buatha Posted March 24, 2014 Share Posted March 24, 2014 Ah, sorry, I made an incorrect inference from Doomsdayman. I guess he's talking about removing that aspect of X-Com from Xenonauts. I haven't played far into Xenonauts since I don't want to get attached to a game only to have it's save invalidated. Quote Link to comment Share on other sites More sharing options...
Yevgeniy Posted March 24, 2014 Share Posted March 24, 2014 Thank's a lot! When i can download release from http://www.desura.com/games/xenonauts/download ? Quote Link to comment Share on other sites More sharing options...
Chris Posted March 24, 2014 Author Share Posted March 24, 2014 Expect the ports / Desura / Humble Store files to arrive in about a week or so. ccrunner - post up a bug report with the file and a bit of description, I imagine it'll be useful for us. Quote Link to comment Share on other sites More sharing options...
ccrunner1756 Posted March 24, 2014 Share Posted March 24, 2014 (edited) Expect the ports / Desura / Humble Store files to arrive in about a week or so.ccrunner - post up a bug report with the file and a bit of description, I imagine it'll be useful for us. I am so confused. I got on my computer and was all ready to upload the save file. I wanted to double check to make sure I was still getting the CTD (even though it happened 3 times in a row last night) and now the game got past the point where it was crashing and seems to be working fine.... I can still upload the save if you want though. I have never seen a bug fix itself before. Did you do a hotfix or silent patch at some point? EDIT: Never mind it crashed after about a minute. I submitted a bug report with the save Best Edited March 24, 2014 by ccrunner1756 Quote Link to comment Share on other sites More sharing options...
StellarRat Posted March 24, 2014 Share Posted March 24, 2014 Don't be too confused some bugs go away if you exit the game and restart from a save. Quote Link to comment Share on other sites More sharing options...
steveuk Posted March 25, 2014 Share Posted March 25, 2014 Is it me or do squad members seem to be levelling up faster than ever? After a handful of combats, everyone is a Captain or close to that rank. Quote Link to comment Share on other sites More sharing options...
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