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Posted

I think the airstrike option shouldn't be available at the very start of the game, but unlock after maybe the first completed scout GC mission. As it is now, new players might just airstrike all downed ufo's as it sounds more cool than "intercept".

When the airstrike unlocks, there could also be a tutorial screen that explains the function in depth with it's pros and cons.

It'd be a good in game method to show how the war escalates and different nations are joining their forces against the uknown threat. Maybe even do an airstrike xenopedia article to deepen the lore.

Posted

In my point of view, having an airstrike even as an option in a phase where it is absolutely obligatory to NOT do it, is quite misleading and bad game design.

Posted

Please don't force me to do a bunch of light scout missions I don't want to do. The tutorial screen can come up after the player's downed their first UFO and clicks on the crashsite. If they don't read it then, they never will.

Posted

The "objective" in the bottom right of the screen tells you you need to do a crash site, as does the explanatory pop-up. I think it's fine the way it is.

Posted

Airstrikes always confused me until I used one. At first, I though it meant spend 20k to bomb a site and kill some of the aliens to make it easier. Then I used one, and it was the opposite almost. Maybe just add a '+' to the text?

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