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Hit probabilities go DOWN when I aim?


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There's this bug where when I spend more TAs, the hit probability goes down. Is this a known bug?

Right in my game now, I am using a ballistic rifle, and with 20 TU it's 26%. Spending 30 TU lowers this to 10%. Spending 40 TUs, it stays at 10%.

I also have a bug (happens often with the precision rifle, it seems), where spending TU aiming doesn't change the % at all...

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I haven't seen that, but something seems to be wrong with TU and percentage, at least sometimes.

Sometimes and then only once in a mission:

When a soldier (especially the sniper) is aiming, the percentage value does not change with TU spent. Sometimes really good (72% hit chance with the lowest TU required) sometimes not (28% regardless of TU spent). Distance seems not to be the cause here.

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I get the same as OP sometimes, but usually the % for the higher TU aiming remains the same as the lower.... so that 20/30/40 TU would all be for example 40% to hit chance.

Another error is that frequently the to hit chance will be over 100%. This is easily reproduced by standing in an adjacent tile to your target, but can sometimes occur at range as well.

(I'd thought in v19 that 95% chance to hit was the max, not so in v20)

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