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Just an idea but I think it would be more realistic if there was a bigger difference between an aimed and a snap shop in terms of both TU's and accuracy. A snap shot should be quite cheap to do but unlikely to hit anything from a distance - i.e a shot from the hip where as an aimed shot should (as it is at the moment) cost most of the turn and have a far higher chance to hit.

At present a new solder can obtain near 100% hit chances at the max weapon range whilst sniping which feels unrealistic.

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At present a new solder can obtain near 100% hit chances at the max weapon range whilst sniping which feels unrealistic.

Remember that new soldiers are already the elite of the world's armed forces. And a high hitchance with a sniper rifle, for example, when taking the whole turn to aim and fire doesn't seem out of place to me, military snipers usually don't miss, even at max weapon range...

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