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Posted

I had a soldier killed in my first mission. The chinook is returning to base.

I select the replacement soldier for the one killed on at the base.

I then go to a new crash site without returning to base, and my new recruit is part of the team.

Posted

In an abstract way - as the Chinook makes it's way more slowly across the globe, the extra soldier is raced across by jet and dropped off at a rendezvous point. The Chinook stops for a few moments to pick them up and it's in it's way again. Not the sort of thing you'd want to bother the player with.

Just getting a reason in there, in case it's a "feature" and not a "bug"

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