Jump to content
Teutooni

Ground Combat Freeze (AI?) on Terror Mission

Recommended Posts

This is for v19 Stable hotfix version.

Let me begin by stating that I absolutely love this game. Got early access via steam after completing X-COM:EW and was left wanting more. So I started on Veteran (which defaults to ironman, which was fine for me, didn't expect to get far anyway on first try). Well, 17 hours later turned out I did get quite far.

Then a crippling bug struck, on a terror mission in January I think. The mission started normal, no issues. But a couple of turns in (I think it was turn 2->3) the game got stuck in alien turn. Tried waiting for a while and then reloading, to no avail. When reloading, the game loads at the start of the alien turn (I think), and I can hear a couple of alien movements/shots, then nothing. Just freezes.

I could press escape and abort the mission and continue playing, but losing all but 2 of my soldiers and millions worth of equipment made it an unrecoverable situation. Oh well, it's beta. I'm reporting this in the hopes it will help flesh out these kinds of bugs from the release version, as I do love to play ironman. For now, I'm going to start a new (non-ironman) game! ;)

Share this post


Link to post
Share on other sites

Have you tried enableing the option "disable stat tracking"? that might help with freezes.

Share this post


Link to post
Share on other sites

No, I didn't try that. I tried aborting the mission and thus recovered from the bug, but screwed the game in the process. Also the reason I can't provide a save game. I'll keep that in mind though, in case this bug repeats!

Share this post


Link to post
Share on other sites

I don't know if it still applies to the actual (V19 stable) version, but for the "infinite hidden movement screen" there is a workaround from BeornBlackClaw. See this older thread here (...download the fix. You might need...).

For me the "infinite hidden movement screen" issue still happens and the workaround seems to work, but I admit I don't want to wait forever with the hidden movement screen. So it may continued by itself if would wait, but nevertheless I still use that tool.

Just FYI, the game stucks (for me at least) when you are in ground combat where the Reapers appear. They are often together with the Sebillian, so you may not see them in the beginning.

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×