skulder Posted October 30, 2013 Share Posted October 30, 2013 In combat, I see alien and my soldier in same screen. But when i shoot, camera (view) centers on soldier then jumps on to alien where I fired. If I see both in screen is it really all that screen flickering needed? I see firing soldier view centering as unnecessary, but maybe its just me playing too much jagged alliance 2. What do you think folks? Quote Link to comment Share on other sites More sharing options...
shpeka Posted October 31, 2013 Share Posted October 31, 2013 I concur. If both the xenonaut and the alien are visible onscreen there is no need to move the screen. Quote Link to comment Share on other sites More sharing options...
Aaron Posted October 31, 2013 Share Posted October 31, 2013 This is indeed true - I do intend to get a function added so that the camera doesn't jump between targets if both can be accommodated on screen (and are on the same level). Quote Link to comment Share on other sites More sharing options...
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