Okim Posted January 19, 2012 Posted January 19, 2012 Hi. I`d like to suggest an 'ALT' key line of fire that will help you see how your optimal shot will travel and what obstacles lie in its way. Obstacles can be represented by coloring the rest of the line darker after passing the obstacle. The same could be used for grenades. It was a nice feature in UFO 2000 and i do remember seeing such LoF option in some other games. Sorry if this was already suggested/discussed Quote
Chris Posted January 20, 2012 Posted January 20, 2012 Perhaps in beta. The game already highlights units (but not scenery) that are blocking or affecting line of fire when aiming at a target. Quote
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