MotherAce Posted August 21, 2013 Share Posted August 21, 2013 So, I'd like the reverse of what it shows now. How much weight you can put on BEFORE a negative effect kicks in. The way I play this game are by adding grenades and stuff on my soldiers until they reach their max carrying capacity before negative effects, and the minor annoyonce of clicking one grenade too many, and removing the last one to make sure I've maxed my carry capacity is starting to become a mayor nuisance. Quote Link to comment Share on other sites More sharing options...
thothkins Posted August 22, 2013 Share Posted August 22, 2013 I do this too, but I think it's fair since I'm clearly looking to min/max the system. Quote Link to comment Share on other sites More sharing options...
OndieJ Posted August 23, 2013 Share Posted August 23, 2013 +1 Quote Link to comment Share on other sites More sharing options...
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