StK Posted December 2, 2013 Share Posted December 2, 2013 I see why Mr. Kane would approvee of these tactics.. (^^,) Quote Link to comment Share on other sites More sharing options...
theSovereign Posted December 3, 2013 Share Posted December 3, 2013 Man mode: All Assault shields and cattle prods. ALL THE TIME. I have followed your words of wisdom. It is HILARIOUS.. and it turns the tables. Now I am the one who is swarming the poor aliens... feels like 'zerging'... [First mission with Sticks - Lizards. 8 Captured, no Xenonaut casualties ] Quote Link to comment Share on other sites More sharing options...
Surrealistik Posted December 4, 2013 Share Posted December 4, 2013 Smoke spam and point blank autofire to the face. Stun sticks also work. Quote Link to comment Share on other sites More sharing options...
Amiag Posted December 8, 2013 Share Posted December 8, 2013 1c4 + rockets for the first room 1c4 + smoke for the last room (if u have to capture them, else you can just snipe them down from outside in a couple of turns). Just be prepared to lose soldiers if you get within grenade range ... I find alien bases to be quite easy tbh, you know where the aliens are and they can only come from one direction. Base defences are much harder especially if you get unlucky with enemy placement Quote Link to comment Share on other sites More sharing options...
Shrelock Posted December 8, 2013 Share Posted December 8, 2013 smoke nade every room assualt, throw in grenades or a hunk of c4, get flanking like a baws Quote Link to comment Share on other sites More sharing options...
squigoth Posted December 10, 2013 Share Posted December 10, 2013 I find combat shields to be extremely useful. I only didn't mention it earlier as I didn't see it being used in that mission.The combat shields have saved me many soldiers in entering UFOs, in scouting into awkward areas and in shielding other soldiers across areas of the map with little cover. The pistol has also proven to be effective as a suppression weapon. I'd not use the pistol without the shield. I'm a shield assault guy myself. I have two of them on each Charlie team and they both carry an extra shield and a shock baton. Quote Link to comment Share on other sites More sharing options...
Assoonasitis Posted December 10, 2013 Share Posted December 10, 2013 I feel like opening and closing doors repeatedly is a fair tactic for two reasons: 1) It feels like an actual viable tactic in real life: bust open the door, unload, close the door and hide. 2) Generally there are a boatload of Androns and Harridans on the other side of the door waiting to unload into me with reaction fire. This is when I abuse save and reload. Quote Link to comment Share on other sites More sharing options...
Assoonasitis Posted December 10, 2013 Share Posted December 10, 2013 Note to self: look into viability of shock jocks wearing Predator armour carrying assault shields. Quote Link to comment Share on other sites More sharing options...
AeronautEdward Posted March 25, 2016 Share Posted March 25, 2016 The way I assault alien scum-ships is that I always have 2 assault troopers and a shield dude, because I have the mod Fire In The Hole, my assault troppas have breaching charges. If I encounter too many aliens or the front door has too little cover, I simply run my soilders to the side of the UFO, have an assault troop set up the charge, and once the hole has been blown, then have everyone take shots at any scum they can take shots at, then I move the assault troopers to point-blank shotgun hiding aliens. If there is more than one room, place the team into cover behind room in question, then move the shield up to the door and have shotgunners behind. Rinse and repeat. The shotgunners and shields have the best armor, so they can survive, I'm not the "cannon-fodder" kind of person. Quote Link to comment Share on other sites More sharing options...
Siegemind Posted July 5, 2016 Share Posted July 5, 2016 (edited) This is how i knock 2xShields 2xAssaults 1xHeavy 1xGrenadier\medic or if i expect heavy resistance The shields open the door, then the snipers\rocketeers and heavy goes ballistic before the grenadiers\assaults finish the job. works like charm! Edited July 5, 2016 by Siegemind Quote Link to comment Share on other sites More sharing options...
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